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Samantha, a.k.a. Sam, is a high-femme queer bar mom who provides a thriving social scene during post-apocalyptic Bluffington Beach. She runs her bar, Snoopy's, and barters for items with those who come in from outside her queer commune.

Appearance[edit | edit source]

She has a friendly face and callused hands, and wears a stained apron and stilettos.[1] When she leaves the bar to assist Already with their journey to Jeff Brown Dentistry, she leaves the apron at the bar, ties her hair up with a handkerchief, and dons large sunglasses. Despite expecting long travel, she keeps the stilettos on.

After her run-in with the demon Agarat, her right hand bears Agarat's sigil.[2]

History and Involvement[edit | edit source]

Relationships[edit | edit source]

The Augur, Providence[edit | edit source]

Prior to the events of "Dream Askew" she dated the Augur, Providence, but her attention was too divided between her girlfriend and taking care of the community, and their relationship fell apart.

During their encounter with the demon Agarat, Samantha and the Augur were able to briefly share one another's thoughts and experiences, giving them both a different perspective on each other and on their previous relationship.

Duke[edit | edit source]

She often gives Already food for their dog Duke. Duke loves Samantha for this, and will chase unruly patrons out of her bar for her.

Melvin Calvin[edit | edit source]

She has a contentious relationship with Melvin, whose Magic: The Gathering hall is situated next to her bar. Melvin feels that the bar is too unruly and loud and that the noise disturbs his players.

Other[edit | edit source]

In "Dream Askew" she was described as having children (biological or adoptive), but this was set aside in "Give Way to Open Sky".[3]

Abilities[edit | edit source]

The market failed. The shops and restaurants and factories closed their doors. And into the void stepped the Hawker, hustling and working odd jobs, pulling a livelihood out of the rubble of the apocalypse.

The Hawker is an industrious individual. Their power is material, social, and contingent.

Dream Askew play kit

Lure[edit | edit source]

Whenever someone offers you a new gig, or gets hooked on your supply, they gain a token.

References[edit | edit source]