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| color_theme = pal | | color_theme = pal | ||
| episode_number = 03 | | episode_number = 03 | ||
| title = | | title = Today Is a Monday | ||
| release_date = March 23, 2023 | | release_date = March 23, 2023 | ||
| length = 03:48:31 | | length = 03:48:31 | ||
| content_warnings = Death | | content_warnings = Death | ||
| cast =[[Austin Walker | | cast =[[Austin Walker]]<br>[[Jack de Quidt]]<br>[[Art Martinez-Tebbel]] | ||
| game = [[Armour Astir]] | | game = [[Armour Astir]] | ||
| score = [[PALISADE: Friends At The Table Soundtrack, Season Eight|Nothing is Stationary]] | | score = [[PALISADE: Friends At The Table Soundtrack, Season Eight|Nothing is Stationary]]<br>[[PALISADE: Friends At The Table Soundtrack, Season Eight|Adagio]] | ||
| previous_episode = [[PALISADE 02: Into the World Pt. 2|Into the World Pt. 2]] | | previous_episode = [[PALISADE 02: Into the World Pt. 2|Into the World Pt. 2]] | ||
| next_episode = | | next_episode = [[PALISADE 04: I Would Like to Help You Pt. 1|I Would Like to Help You Pt. 1]] | ||
| episode_page = https://friendsatthetable.net/palisade-03-today-is-a-monday | | episode_page = https://friendsatthetable.net/palisade-03-today-is-a-monday | ||
| transcript = | | transcript =https://docs.google.com/document/d/1kaHoQsXor2iy1Jr4Dx3jlSy4RoACumzZYqkjHPZq9H0/edit?usp=sharing | ||
}} | |previous_arc=[[Into the World]]|next_arc=[[I Would Like to Help You]]}} | ||
==Episode description== | ==Episode description== | ||
<blockquote>'''This episode carries content warnings for death.''' | <blockquote>'''This episode carries content warnings for death.''' | ||
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'''This week on PALISADE: Today Is a Monday''' | '''This week on PALISADE: Today Is a Monday''' | ||
''I trust I can rely on your vote.'' | ''I trust I can rely on your vote.''<ref group="Note">Lyrics from the song [https://www.youtube.com/watch?v=3DtgWrFTtQk Electioneering] by Radiohead</ref> | ||
=== Dossier=== | ===Dossier=== | ||
====Organizations==== | ====Organizations==== | ||
{| class="mw-collapsible mw-collapsed article-table" | {| class="mw-collapsible mw-collapsed article-table" | ||
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|'''[[Bilateral Intercession]]:''' One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. | |'''[[Bilateral Intercession]]:''' One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. | ||
|- | |- | ||
| '''[[Stel Kesh]]:''' The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. | |'''[[Stel Kesh]]:''' The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. | ||
|- | |- | ||
| '''[[Stel Nideo]]:''' Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. | |'''[[Stel Nideo]]:''' Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. | ||
|- | |- | ||
|'''[[Bilateral Intelligence Service|The Bilateral Intelligence Service]]:''' Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession’s greater workings—as to better keep one eye on them. | |'''[[Bilateral Intelligence Service|The Bilateral Intelligence Service]]:''' Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession’s greater workings—as to better keep one eye on them. | ||
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|'''[[Frontier Syndicate|The Frontier Syndicate]]:''' A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. | |'''[[Frontier Syndicate|The Frontier Syndicate]]:''' A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. | ||
|- | |- | ||
|'''[[Fabreal Duchy]]''': When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade’s continents. | |'''[[Fabreal Duchy]]''': When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade’s continents. | ||
|- | |- | ||
|'''[[New Asterism|The New Asterism]]:''' What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. | |'''[[New Asterism|The New Asterism]]:''' What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. | ||
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|'''[[The Advent Group]]:''' A group of colonial entrepreneurs, invaders, and professional exploiters. Eradicated 5000 years ago, during an attempt to occupy the Twilight Mirage. | |'''[[The Advent Group]]:''' A group of colonial entrepreneurs, invaders, and professional exploiters. Eradicated 5000 years ago, during an attempt to occupy the Twilight Mirage. | ||
|- | |- | ||
|'''[[Blue Channel]]:''' Both the name of Kalvin Brnine’s corvette-class carrier and the Cause-aligned faction made up by its crew. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. | |'''[[Blue Channel (ship)|Blue Channel]]:''' Both the name of Kalvin Brnine’s corvette-class carrier and the Cause-aligned faction made up by its crew. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. | ||
|- | |- | ||
|'''[[Jade Kill]]:''' Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). | |'''[[Jade Kill]]:''' Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). | ||
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|'''[[Rose River]]:''' Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. | |'''[[Rose River]]:''' Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. | ||
|- | |- | ||
|'''[[Lock and Cross Security Services]]:''' The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Operated by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate | |'''[[Lock and Cross Security Services]]:''' The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Operated by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate | ||
|} | |} | ||
====People==== | ==== People==== | ||
{| class="mw-collapsible mw-collapsed article-table" | {| class="mw-collapsible mw-collapsed article-table" | ||
! | ! | ||
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|'''[[Connadine]] (he/him):''' Commander of the BIS on Palisade. An expert in psychological operations and folklore. A conductor warming his orchestra. | |'''[[Connadine]] (he/him):''' Commander of the BIS on Palisade. An expert in psychological operations and folklore. A conductor warming his orchestra. | ||
|- | |- | ||
|'''[[Fool Factotum]] (she/her):''' Dedicated member of the BIS, assigned to Connadine’s new executive unit. Difficult to guess her age. | |'''[[Fool Factotum]] (she/her):''' Dedicated member of the BIS, assigned to Connadine’s new executive unit. Difficult to guess her age. | ||
|- | |- | ||
|'''[[Marlon Styx]] (he/him):''' Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. | |'''[[Marlon Styx]] (he/him):''' Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. | ||
|- | |- | ||
|'''[[Aram Nideo]] (he/him):''' Often called the “The Father of Asterism,” Aram Nideo penned the “Many Stars Argument,” which became the backbone not only for the Divine Principality’s faith but also its governmental structure. Posthumously awarded Divine status. Was part of the nascent Divine Principality’s occupation on the world. | |'''[[Aram Nideo]] (he/him):''' Often called the “The Father of Asterism,” Aram Nideo penned the “Many Stars Argument,” which became the backbone not only for the Divine Principality’s faith but also its governmental structure. Posthumously awarded Divine status. Was part of the nascent Divine Principality’s occupation on the world. | ||
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|'''[[The Witch in Glass]] (she/her):''' A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. | |'''[[The Witch in Glass]] (she/her):''' A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. | ||
|- | |- | ||
|'''[[Gentian]] (she/her):''' Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). | |'''[[Gentian]] (she/her):''' Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers ([[Ramondre]] (she/her) and [[Ignadiah]] (he/him), Knight of Books ([[Clawed]] (he/him)), and Knight of Cups ([[Perevel]] (they/them)). | ||
|- | |- | ||
|'''[[Kenneth Marian Colver]] (he/him):''' Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Has bread concerns. | |'''[[Kenneth Marian Colver]] (he/him):''' Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Has bread concerns. | ||
|- | |- | ||
|'''[[Constantina Malady|The Lost Duchess, Constantina Malady]] (she/her):''' Just as it is said, she arrived on a black horse with white fetlocks. | |'''[[Constantina Malady|The Lost Duchess, Constantina Malady]] (she/her):''' Just as it is said, she arrived on a black horse with white fetlocks. | ||
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|} | |} | ||
==== Places==== | ====Places==== | ||
{| class="mw-collapsible mw-collapsed article-table" | {| class="mw-collapsible mw-collapsed article-table" | ||
! | ! | ||
|- | |- | ||
| '''[[Diadem|The Diadem]]:''' A wide and deep scar dug into Palisade’s equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. | |'''[[Diadem|The Diadem]]:''' A wide and deep scar dug into Palisade’s equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. | ||
|- | |- | ||
|'''Diadem Gravtrain:''' While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. | |'''[[Diadem Gravtrain]]:''' While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. | ||
|- | |- | ||
|'''[[Tintagel]]:''' A city and fortress that marked the Fabreal Duchy’s farthest reach on Palisade’s southern continent. Stargrave Elcessor uses its palace as her operations center and home when she is on planet. | |'''[[Tintagel]]:''' A city and fortress that marked the Fabreal Duchy’s farthest reach on Palisade’s southern continent. Stargrave Elcessor uses its palace as her operations center and home when she is on planet. | ||
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|'''[[Bontive Valley]]:''' Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. | |'''[[Bontive Valley]]:''' Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. | ||
|- | |- | ||
|'''[[Temple of the Treshold]]:''' Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, Gur Sevraq (he/they). | |'''[[Temple of the Threshold|Temple of the Treshold]]:''' Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, Gur Sevraq (he/they). | ||
|- | |- | ||
|'''[[Shale Belt|The Shale Belt]]:''' A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. | |'''[[Shale Belt|The Shale Belt]]:''' A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. | ||
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|'''[[The Afflictions|The Five Afflictions]]:''' A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: | |'''[[The Afflictions|The Five Afflictions]]:''' A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: | ||
'''[[Dust|Dust a.k.a Pride’s Mirror a.k.a. The Looking Glass]]''' | <blockquote>'''[[Dust|Dust a.k.a Pride’s Mirror a.k.a. The Looking Glass]]''' | ||
'''[[Refrain|Refrain a.k.a. Yesterday’s Reprise a.k.a. The Ghastly Chorus]]''' | '''[[Refrain|Refrain a.k.a. Yesterday’s Reprise a.k.a. The Ghastly Chorus]]''' | ||
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'''[[Cleave|Cleave a.k.a. Whetstone’s Opposite a.k.a. The Sanguine Hatchet]]''' | '''[[Cleave|Cleave a.k.a. Whetstone’s Opposite a.k.a. The Sanguine Hatchet]]''' | ||
'''[[Oversight|Oversight a.k.a. Hell’s Facade a.k.a. The Empty Garden]]''' | '''[[Oversight|Oversight a.k.a. Hell’s Facade a.k.a. The Empty Garden]]'''</blockquote> | ||
|} | |} | ||
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! | ! | ||
|- | |- | ||
|'''[[Plough|BAC Plough]]:''' Forged by the '''Blessed Armory of the Divine Consecration''', the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough’s primary purpose is to be Nideo’s frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin. | |'''[[Plough|BAC Plough]]:''' Forged by the '''[[Blessed Armory of the Divine Consecration]]''', the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough’s primary purpose is to be Nideo’s frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin. | ||
|} | |} | ||
</blockquote> | </blockquote> | ||
==Contents== | ==Contents== | ||
=== Opening === | ===Opening === | ||
{{ | {{Quote|[[Maidstone Cross|Cross]], it's Lock. We're on, uh, day 10 of the hike down here. Got a broadcasting cable or a transmission tube or something, testing it out with this report. Ration supply solid, morale's okay, we're good on ammo. Been hearing some strange things sometimes, but the crew is, you know, they're solid steel. Honestly, I sort of hope we do run into some opposition, let 'em blow off some steam, crack a dizzy or two. One of these pilots, the [[Plough]], young kid, doesn't have it yet, but wants it, you know, wants a taste of the real thing. You can see it in their eyes. They're a true believer, they got that holy cause in them. A good little disciple. Can't wait to show how faithful they are. | ||
You remember being that young, Maidstone? Were we ever? Maybe that's a [[Stel Nideo|Nideo]] thing, youth. You and me, we weren't always old. We were brats. We used to run through the streets, too, but... were we ever really kids? I don't know. First time we met I was trying to ask you out same time I was trying to lift your wallet so I could afford to buy us dinner. Shit, maybe that is young girl stuff. But look at us now — top merc outfit on the planet, exclusive invite from [[Exanceaster March|Mister Frontier]] himself. | |||
We're doing okay. We're doing okay. Shit, getting all nostalgic but I'm the one who's supposed to be mature. It's just, it's this place. I wish you could see it. From down here, it's unbelievable. The scope, the ambition. Someone, someone sat down at a desk and they dreamt this place up: the walls, the fountains, the bridges, the stores, all of it. And then, they built it. And you can draw a line from back then, 5,000 years ago, to today, to us, to the whole damn [[Divine Principality|Principality]]. That's what these people don't get, these fucking — these dissidents and the fence-sitters, and, hell, I know we both have family back with the [[Pact of Free States|Pact]], but them too. All their slogans and their signs and their chants and their songs. They really think that poetry is on their side, that they're the only ones who know how to make art. Well, fucking look at me. I'm at the bottom of a monument as big as a planet. The whole galaxy's a monument. A monument to greatness, a monument to what we can build together. | |||
I've been thinking about it. What if we, uh, when I get back, what if you and me... learned that instruction pact. Exempt? Delete. Exempt, delete. Infective pedestrian. Sharp toll. Sharp toll. Sharp toll!| author = [[Margate Lock]] }} | |||
===Plot=== | ===Plot=== | ||
====Faction Game Overview ==== | |||
"Today Is a Monday" is the first episode of ''[[PALISADE]]''<nowiki/>'s [[Faction Game (PALISADE)|faction game]], which will function as the conflict turn for this season's game of ''[[Armour Astir: Advent]]''. The conflict turn will take place after the sortie turn but before downtime turns. | |||
These episodes will deal with large-scale interactions between [[The Cause]] and [[The Authority]], each of which is comprised of several subdivisions. We are introduced to these subdivisions and to the three [[Faction Game (PALISADE)#Wayward factions|wayward factions]]. | |||
The Cause is comprised of: | |||
*[[Jade Kill]] | |||
*[[Violet Cove]] | |||
*[[Grey Pond]] | |||
*[[Carmine Bight]] | |||
*[[Rose River]] | |||
*[[Cause (PALISADE)#Blue Channel|Blue Channel]] (represented by [[:Category:PALISADE PCs|the season's PCs]] during sortie and downtime turns) | |||
The Authority consists of: | |||
*[[Stel Kesh]]'s [[Bilateral Intelligence Service]] | |||
*[[Stel Nideo]]'s [[Divines|Divine]] [[Crusade]] | |||
*[[Frontier Syndicate|The Frontier Syndicate]]'s [[March Anecdatist Foundation]] | |||
The wayward factions are: | |||
*[[Crown of Glass (Palisade)|The Crown of Glass]] | |||
*[[Five Afflictions|The Five Afflictions]] | |||
*[[Pact of Free States|The Pact of Free States]] | |||
====Events==== | |||
[[Riah Connadine]] announces an operation codenamed [[Adagio in G|''Adagio in G'']]: the Bilateral Intelligence Service is attempting to bring [[Palisade (planet)|Palisade]] [[Cycle|on-cycle]]. | |||
[[Marlon Styx]] hears a [[Crystal Palace]] prediction that he believes foretold his own "crosswise" allegiances.<ref group="Note">"From the River Styx comes the finned fish, but his brain and allegiances is crosswise."</ref> He becomes a conflicted double agent, spying on Violet Cove for the [[Bilateral Intercession|Bilats]] and vice-versa. | |||
[[Gentian]] holds a picnic reception at the foot of Crusade. Her [[Retinue of Crusade|retinue]] bickers and, in the case of [[Ramondre]] and [[Ignadiah]], flirts. The lost [[Fabreal Duchy|Duchess]] [[Constantina Malady]] arrives, as foretold by the [[Dim Liturgy]], on a black horse with white fetlocks. She brings with her a mysterious gift in a huge, ornate trunk that is carried by enslaved [[Delegates]]. | |||
[[Margate Lock]] observes from a distance as the members of the [[Blue Channel (party)|Blue Channel]] leave the [[Fundament]] node with [[Partial Palisade]]; she has collected a lot of intel about [[:Category:Into the World arc|those events]]. She retreats and is pursued by [[Candles Penumbra]]. Candles kills Lock, but not before Lock is able to send her intel about the Fundament nodes to the Frontier Syndicate. | |||
==Cast== | ==Cast== | ||
*[[Austin Walker]] (GM; the March Institute) | *[[Austin Walker]] (GM; the March Institute; Jade Kill and Grey Pond; the Five Afflictions) | ||
*[[Jack de Quidt]] ( | *[[Jack de Quidt]] (Bilateral Intelligence Service; Rose River and Carmine Bight) | ||
*[[Art Martinez-Tebbel]] (The Divine Crusade) | *[[Art Martinez-Tebbel]] (The Divine Crusade; Violet Cove; Crown of Glass) | ||
===Other Characters=== | |||
*[[Riah Connadine]] | |||
*[[Fool Factotum]] | |||
*[[Gentian]] and her retinue: [[Ramondre]], [[Ignadiah]], [[Perevel]] and [[Clawed]] | |||
*[[Kenneth Marian Colver]] | |||
*[[Margate Lock]] | |||
*[[Candles Penumbra]] | |||
*[[Gucci Garantine]] (on a call with Candles) | |||
{{PALISADE Episodes}} | ==Notes== | ||
<references group="Note" />{{PALISADE Episodes}} | |||
{{NavboxPAL}} | {{NavboxPAL}} | ||
[[Category:PALISADE Episodes]] | [[Category:PALISADE episodes]] | ||
[[Category:PALISADE faction game]] | |||
[[Category:Episodes with new music]] |
Latest revision as of 14:51, 6 December 2023
Episode description[edit | edit source]
This episode carries content warnings for death.
The sun rises on Palisade and the work week begins. Delegates move quick and quiet through the back halls of Kesh palaces while their lords plot and scheme. Nidean settlers pray to their Divines and then take up their shovels to do the work of civil expansion. The most determined Frontier Syndicate technologists woke up hours ago, beating the sun’s rise just like Exenceaster March says to do in his popular entrepreneurial handbook. And in a castle on the southern continent, the occupation’s leader thumbs the trigger of her horrible device, as if the sun itself could see the gesture and would leash itself appropriately.
This week on PALISADE: Today Is a Monday
I trust I can rely on your vote.[Note 1]
Dossier[edit | edit source]
Organizations[edit | edit source]
Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession’s greater workings—as to better keep one eye on them. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade’s continents. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Advent Group: A group of colonial entrepreneurs, invaders, and professional exploiters. Eradicated 5000 years ago, during an attempt to occupy the Twilight Mirage. Blue Channel: Both the name of Kalvin Brnine’s corvette-class carrier and the Cause-aligned faction made up by its crew. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Operated by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate People[edit | edit source]
Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. A conductor warming his orchestra. Fool Factotum (she/her): Dedicated member of the BIS, assigned to Connadine’s new executive unit. Difficult to guess her age. Marlon Styx (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. Aram Nideo (he/him): Often called the “The Father of Asterism,” Aram Nideo penned the “Many Stars Argument,” which became the backbone not only for the Divine Principality’s faith but also its governmental structure. Posthumously awarded Divine status. Was part of the nascent Divine Principality’s occupation on the world. Grand Magnificent (he/him): A complex in the history of the Twilight Mirage. Member of the Notion, Excerpt of the Divine Arbit, and (above all else) an artist. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Kenneth Marian Colver (he/him): Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Has bread concerns. The Lost Duchess, Constantina Malady (she/her): Just as it is said, she arrived on a black horse with white fetlocks. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and the commander of Millennium Break forces there. Codename Watershed. Candles Penumbra (she/her): Member of Rose River. Reading in a library in the Diadem when she receives a call from Gucci Garantine. Places[edit | edit source]
The Diadem: A wide and deep scar dug into Palisade’s equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Tintagel: A city and fortress that marked the Fabreal Duchy’s farthest reach on Palisade’s southern continent. Stargrave Elcessor uses its palace as her operations center and home when she is on planet. Brecheliant Forest: A vast, mysterious forest on Palisade’s southern continent said to confuse even the most experience of travelers. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Treshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, Gur Sevraq (he/they). The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. Greenfield: A central territory on Palisade taken over by the Frontier Syndicate. Previously, the fields and streams of this area were home to the Twill. Composure’s Coliseum: Operated by a revivified Divine who instrumentalizes the data of both the death-sport combatants and bloodthirsty fans. Divines[edit | edit source]
The Divine Crusade (they/them): Leads Stel Nideo’s occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. Mysteries[edit | edit source]
The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride’s Mirror a.k.a. The Looking Glass
Refrain a.k.a. Yesterday’s Reprise a.k.a. The Ghastly Chorus
Ravel a.k.a. Labyrinth’s Thread a.k.a. The Hedge Maze
Cleave a.k.a. Whetstone’s Opposite a.k.a. The Sanguine Hatchet
Things[edit | edit source]
BAC Plough: Forged by the Blessed Armory of the Divine Consecration, the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough’s primary purpose is to be Nideo’s frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin.
Contents[edit | edit source]
Opening[edit | edit source]
“
Cross, it's Lock. We're on, uh, day 10 of the hike down here. Got a broadcasting cable or a transmission tube or something, testing it out with this report. Ration supply solid, morale's okay, we're good on ammo. Been hearing some strange things sometimes, but the crew is, you know, they're solid steel. Honestly, I sort of hope we do run into some opposition, let 'em blow off some steam, crack a dizzy or two. One of these pilots, the Plough, young kid, doesn't have it yet, but wants it, you know, wants a taste of the real thing. You can see it in their eyes. They're a true believer, they got that holy cause in them. A good little disciple. Can't wait to show how faithful they are.
You remember being that young, Maidstone? Were we ever? Maybe that's a Nideo thing, youth. You and me, we weren't always old. We were brats. We used to run through the streets, too, but... were we ever really kids? I don't know. First time we met I was trying to ask you out same time I was trying to lift your wallet so I could afford to buy us dinner. Shit, maybe that is young girl stuff. But look at us now — top merc outfit on the planet, exclusive invite from Mister Frontier himself.
We're doing okay. We're doing okay. Shit, getting all nostalgic but I'm the one who's supposed to be mature. It's just, it's this place. I wish you could see it. From down here, it's unbelievable. The scope, the ambition. Someone, someone sat down at a desk and they dreamt this place up: the walls, the fountains, the bridges, the stores, all of it. And then, they built it. And you can draw a line from back then, 5,000 years ago, to today, to us, to the whole damn Principality. That's what these people don't get, these fucking — these dissidents and the fence-sitters, and, hell, I know we both have family back with the Pact, but them too. All their slogans and their signs and their chants and their songs. They really think that poetry is on their side, that they're the only ones who know how to make art. Well, fucking look at me. I'm at the bottom of a monument as big as a planet. The whole galaxy's a monument. A monument to greatness, a monument to what we can build together.
I've been thinking about it. What if we, uh, when I get back, what if you and me... learned that instruction pact. Exempt? Delete. Exempt, delete. Infective pedestrian. Sharp toll. Sharp toll. Sharp toll!”
Plot[edit | edit source]
Faction Game Overview[edit | edit source]
"Today Is a Monday" is the first episode of PALISADE's faction game, which will function as the conflict turn for this season's game of Armour Astir: Advent. The conflict turn will take place after the sortie turn but before downtime turns.
These episodes will deal with large-scale interactions between The Cause and The Authority, each of which is comprised of several subdivisions. We are introduced to these subdivisions and to the three wayward factions.
The Cause is comprised of:
- Jade Kill
- Violet Cove
- Grey Pond
- Carmine Bight
- Rose River
- Blue Channel (represented by the season's PCs during sortie and downtime turns)
The Authority consists of:
- Stel Kesh's Bilateral Intelligence Service
- Stel Nideo's Divine Crusade
- The Frontier Syndicate's March Anecdatist Foundation
The wayward factions are:
Events[edit | edit source]
Riah Connadine announces an operation codenamed Adagio in G: the Bilateral Intelligence Service is attempting to bring Palisade on-cycle.
Marlon Styx hears a Crystal Palace prediction that he believes foretold his own "crosswise" allegiances.[Note 2] He becomes a conflicted double agent, spying on Violet Cove for the Bilats and vice-versa.
Gentian holds a picnic reception at the foot of Crusade. Her retinue bickers and, in the case of Ramondre and Ignadiah, flirts. The lost Duchess Constantina Malady arrives, as foretold by the Dim Liturgy, on a black horse with white fetlocks. She brings with her a mysterious gift in a huge, ornate trunk that is carried by enslaved Delegates.
Margate Lock observes from a distance as the members of the Blue Channel leave the Fundament node with Partial Palisade; she has collected a lot of intel about those events. She retreats and is pursued by Candles Penumbra. Candles kills Lock, but not before Lock is able to send her intel about the Fundament nodes to the Frontier Syndicate.
Cast[edit | edit source]
- Austin Walker (GM; the March Institute; Jade Kill and Grey Pond; the Five Afflictions)
- Jack de Quidt (Bilateral Intelligence Service; Rose River and Carmine Bight)
- Art Martinez-Tebbel (The Divine Crusade; Violet Cove; Crown of Glass)
Other Characters[edit | edit source]
- Riah Connadine
- Fool Factotum
- Gentian and her retinue: Ramondre, Ignadiah, Perevel and Clawed
- Kenneth Marian Colver
- Margate Lock
- Candles Penumbra
- Gucci Garantine (on a call with Candles)
Notes[edit | edit source]
- ↑ Lyrics from the song Electioneering by Radiohead
- ↑ "From the River Styx comes the finned fish, but his brain and allegiances is crosswise."