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|episode_page = http://friendsatthetable.net/partizan-26-millennium-break-breaking-vigil | |episode_page = http://friendsatthetable.net/partizan-26-millennium-break-breaking-vigil | ||
|transcript = https://docs.google.com/document/d/1VjgLO8wpuK860mP6qpVBkKH12K2IfE-f7fKSnXi5HcI/edit?usp=sharing }} | |transcript = https://docs.google.com/document/d/1VjgLO8wpuK860mP6qpVBkKH12K2IfE-f7fKSnXi5HcI/edit?usp=sharing }} | ||
== Episode | == Episode description == | ||
<blockquote> | |||
With its internal threats sorted, at least for now, [[Millennium Break|Millennium Break’s]] de facto leaders shift the bulk of their attention outward. As rebellion is sparked across [[Partizan (moon)|Partizan]], a new question takes center stage: If Millennium Break wants to lead this revolutionary moment, does it need to step out into the light of day? Who can they save if they take this risk? And who do they put in harms way if they refuse to rise to the challenge? As a dire situation develops in the [[Memoria Teardrop]], it becomes clear that these are not hypothetical questions. A decision must be made. | With its internal threats sorted, at least for now, [[Millennium Break|Millennium Break’s]] de facto leaders shift the bulk of their attention outward. As rebellion is sparked across [[Partizan (moon)|Partizan]], a new question takes center stage: If Millennium Break wants to lead this revolutionary moment, does it need to step out into the light of day? Who can they save if they take this risk? And who do they put in harms way if they refuse to rise to the challenge? As a dire situation develops in the [[Memoria Teardrop]], it becomes clear that these are not hypothetical questions. A decision must be made. | ||
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|'''AdArm [[Troop]]:''' Designed by The de facto “grunt” mech of the Divine Principality. 55~ feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon. Left arm has actuator/clasper, right has bayonet. | |'''AdArm [[Troop]]:''' Designed by The de facto “grunt” mech of the Divine Principality. 55~ feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon. Left arm has actuator/clasper, right has bayonet. | ||
|- | |- | ||
|'''[[Panther]]:''' An ancient mech once piloted by a near mythological hero of a war barely remembered. Medium sized, black, humanoid, angular, and birdlike in some elements of its design. In another life, it could split itself up into independently flying microwings, each of which could serve as a flanking weapon. Its current pilot can not conceive of using it in this way. Formerly piloted by Clementine Kesh. Blessed by Future. | |'''[[Panther (mech)|Panther]]:''' An ancient mech once piloted by a near mythological hero of a war barely remembered. Medium sized, black, humanoid, angular, and birdlike in some elements of its design. In another life, it could split itself up into independently flying microwings, each of which could serve as a flanking weapon. Its current pilot can not conceive of using it in this way. Formerly piloted by Clementine Kesh. Blessed by Future. | ||
|- | |- | ||
|'''[[Three Cheers!]]:''' [[Kal'mera Broun|Kal’mera Broun’s]] hollow, a heavily modified Adamant Arms and Artifice (aka AdArm) machine. Humanoid with the ability to take a mobility form. Equipped for long range volleying. Easily removable/replaceable plates with non-standard rivets. | |'''[[Three Cheers!]]:''' [[Kal'mera Broun|Kal’mera Broun’s]] hollow, a heavily modified Adamant Arms and Artifice (aka AdArm) machine. Humanoid with the ability to take a mobility form. Equipped for long range volleying. Easily removable/replaceable plates with non-standard rivets. | ||
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|'''[[Hippocampus]]:''' [[Valence|<nowiki>|Valence’s</nowiki>]] hollow, an AdArm Prototype Loveliness. A small, ovoid cockpit that has two "chicken legs" attached to it. Helicopter blades fold out from inside the cockpit and onto the top of the mech to give it basic flight. | |'''[[Hippocampus]]:''' [[Valence|<nowiki>|Valence’s</nowiki>]] hollow, an AdArm Prototype Loveliness. A small, ovoid cockpit that has two "chicken legs" attached to it. Helicopter blades fold out from inside the cockpit and onto the top of the mech to give it basic flight. | ||
|- | |- | ||
|'''[[Old Glory]]:''' [[Sovereign Immunity|Sovereign Immunity’s]] hallow, a modified Singh Sisters Wheel Service & Heavy Industry Ltd. “Deltoid” model. Used for rapid agricultural construction, able to create small shelters in minutes, and large modular structures in a matter of hours instead of days. Able to rapidly create barricades with large construction panels. Wields a spike-planting gun and a scythe, the latter of which was appropriated from an agricultural hollow. Once featured the icon of the [[Shepherd’s Crook]], but this was melted by a flamethrower, then removed, leaving behind the negative space of the symbol instead of a scorch mark. Blessed by Future. | |'''[[Old Glory]]:''' [[Sovereign Immunity|Sovereign Immunity’s]] hallow, a modified Singh Sisters Wheel Service & Heavy Industry Ltd. “Deltoid” model. Used for rapid agricultural construction, able to create small shelters in minutes, and large modular structures in a matter of hours instead of days. Able to rapidly create barricades with large construction panels. Wields a spike-planting gun and a scythe, the latter of which was appropriated from an agricultural hollow. Once featured the icon of the [[The Shepherd's Crook|Shepherd’s Crook]], but this was melted by a flamethrower, then removed, leaving behind the negative space of the symbol instead of a scorch mark. Blessed by Future. | ||
|} | |} | ||
====//Additional Notes\\==== | ====//Additional Notes\\==== | ||
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'''Broun:''' I need Valence to keep their promise to me but I don’t believe they can. | '''Broun:''' I need Valence to keep their promise to me but I don’t believe they can. | ||
== Plot == | </blockquote> | ||
==Contents== | |||
===Plot=== | |||
Millennium Break agree to put [[Courage]] in an electromagnetic cage and throw it into the depths of the [[Prophet's Sea|Prophet’s Sea]], while Mourningbride is imprisoned in the brig. | Millennium Break agree to put [[Courage]] in an electromagnetic cage and throw it into the depths of the [[Prophet's Sea|Prophet’s Sea]], while Mourningbride is imprisoned in the brig. | ||
A message comes through that an Equiaxed commune is under threat from a Columnar Divine, [[Asepsis]], which uses chemical agents to purify and remove unpleasant elements. The Equiaxed have been scapegoated as the source of the crop disease and were tricked into sending away a crucial defence mechanism. The commune is in a cavern filled with Memoria deep beneath Vigil City. Millennium Break has to call in favours to join the fight as quickly as possible. Clementine is sent out to fight in a Troop unit after offering to go to the front line in a bid to get out of prison. She is furious to see AO Rooke piloting the Panther with a skill and grace she could only dream of. Gucci stuns Asepsis with Transgress Oblige, forcing Asepsis to confront its own damage and driving it to purify and finally destroy itself. | A message comes through that an Equiaxed commune is under threat from a Columnar Divine, [[Asepsis]], which uses chemical agents to purify and remove unpleasant elements. The Equiaxed have been scapegoated as the source of the crop disease and were tricked into sending away a crucial defence mechanism. The commune is in a cavern filled with Memoria deep beneath Vigil City. Millennium Break has to call in favours to join the fight as quickly as possible. Clementine is sent out to fight in a Troop unit after offering to go to the front line in a bid to get out of prison. She is furious to see AO Rooke piloting the [[Panther (mech)|Panther]] with a skill and grace she could only dream of. Gucci stuns Asepsis with Transgress Oblige, forcing Asepsis to confront its own damage and driving it to purify and finally destroy itself. | ||
As the Divine is defeated, the Columnar military starts to arrive, leading to a protracted battle that causes Millennium Break further losses as they try to find an opening to escape whilst keeping the Equiaxed protected. Broun steals parts of the Divine Asepsis to research and experiment with. With Millennium Break’s elite squads and main military force away, Icebreaker is infiltrated and bugged by the Curtain. | As the Divine is defeated, the Columnar military starts to arrive, leading to a protracted battle that causes Millennium Break further losses as they try to find an opening to escape whilst keeping the Equiaxed protected. Broun steals parts of the Divine Asepsis to research and experiment with. With Millennium Break’s elite squads and main military force away, Icebreaker is infiltrated and bugged by the Curtain. | ||
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*[[Courage]] | *[[Courage]] | ||
*[[Asepsis]] | *[[Asepsis]] | ||
*Quintessence Rey | *[[Quintessence Rey]] | ||
*[[Jesset City]] | *[[Jesset City]] | ||
*[[Crysanth Kesh]] (mentioned) | *[[Crysanth Kesh]] (mentioned) | ||
*[[Cas'alear Rizah]] (mentioned) | *[[Cas'alear Rizah]] (mentioned) | ||
{{PARTIZAN Episodes}} | {{PARTIZAN Episodes}} | ||
[[Category: | {{NavboxPZN}} | ||
[[Category: | |||
[[Category:PARTIZAN episodes]][[Category:Millennium Break arc]] |
Latest revision as of 02:46, 12 August 2024
Episode description[edit | edit source]
With its internal threats sorted, at least for now, Millennium Break’s de facto leaders shift the bulk of their attention outward. As rebellion is sparked across Partizan, a new question takes center stage: If Millennium Break wants to lead this revolutionary moment, does it need to step out into the light of day? Who can they save if they take this risk? And who do they put in harms way if they refuse to rise to the challenge? As a dire situation develops in the Memoria Teardrop, it becomes clear that these are not hypothetical questions. A decision must be made.
This week on PARTIZAN: Breaking Vigil
///Operation Dossier\\[edit | edit source]
//Organizations\\[edit | edit source]
Expand //People\\[edit | edit source]
Expand //Places\\[edit | edit source]
Expand //Divines\\[edit | edit source]
Expand //Things\\[edit | edit source]
Expand //Additional Notes\\[edit | edit source]
Crossroads[edit | edit source]
Crossroad #1: Will The Kingdom allow civilian refugees to live on Icebreaker Prime?
Crossroad #2: Will the Kingdom rob the surreptitious Columnar and Orion arms shipments in order to address our resource problem?
Crossroad #3: Will the Kingdom hold elections?
Crossroad #4: Will the Kingdom put counterrevolutionaries on trial?
Crossroad #5: Will The Kingdom accept the aid of the Pact of Necessary Venture in the form of a secure island, from which MB can expand their operation and farm food safe from the crisis?
Crossroad #6: Will The Kingdom invade Vigil City in order to rescue the Equiaxed Commune there?
The Millenium Break Manifesto[edit | edit source]
- We will help those displaced by the war on Partizan.
- We will claim supplies only when it adds losses to the ledgers of the unjust.
- Free and Fair elections will be held every two years.
- Burn thrones, build tables.
- When we provide for ourselves, we can provide for others.
Character Bonds[edit | edit source]
Valence: I feel the uncomfortable draw of the unknown from Apparatus, but must keep focus on the revolution and the way of God. An overindulgence of curiosity would sidetrack me.
Apparatus: Gur Sevraq has always been a bit of a Day Mayor. I hope he has not gotten too used to the light.
Gur Sevraq: Milli is right to distrust all who seek to direct her power, but she ought fight for those who share her dreams yet lack her strength.
Milli: Sovereign Immunity's connections could get us out of prison. I need to make sure this summit doesn't make him forget that.
SI: This is the moment Clementine must show her mettle as a leader. If she is truly a frivolous child I will find someone better.
Clem: United, Gucci and I could be a powerful force for Kesh, with me at its head. Her misplaced egalitarianism, however, is a problem.
Gucci: Broun knows how to get things done and I know what they want in return. But there’s a difference between service and loyalty, and I don’t know when or where they’ll draw that line.
Broun: I need Valence to keep their promise to me but I don’t believe they can.
Contents[edit | edit source]
Plot[edit | edit source]
Millennium Break agree to put Courage in an electromagnetic cage and throw it into the depths of the Prophet’s Sea, while Mourningbride is imprisoned in the brig.
A message comes through that an Equiaxed commune is under threat from a Columnar Divine, Asepsis, which uses chemical agents to purify and remove unpleasant elements. The Equiaxed have been scapegoated as the source of the crop disease and were tricked into sending away a crucial defence mechanism. The commune is in a cavern filled with Memoria deep beneath Vigil City. Millennium Break has to call in favours to join the fight as quickly as possible. Clementine is sent out to fight in a Troop unit after offering to go to the front line in a bid to get out of prison. She is furious to see AO Rooke piloting the Panther with a skill and grace she could only dream of. Gucci stuns Asepsis with Transgress Oblige, forcing Asepsis to confront its own damage and driving it to purify and finally destroy itself.
As the Divine is defeated, the Columnar military starts to arrive, leading to a protracted battle that causes Millennium Break further losses as they try to find an opening to escape whilst keeping the Equiaxed protected. Broun steals parts of the Divine Asepsis to research and experiment with. With Millennium Break’s elite squads and main military force away, Icebreaker is infiltrated and bugged by the Curtain.
In the aftermath, Millennium Break tends to its wounds, with SI, Gucci, Jesset, Thisbe, Eiden and many others injured and slowly recovering. Broun, increasingly unhappy, throws themself into their various projects. They've assembled Valence a new body after their original one had been fully destroyed; it's much more alien looking, leaving Valence increasingly isolated and unable to continue being a face of Millennium Break. Si'dra and Milli have been travelling through Partizan; Milli brings back a lot of dogs.
Mourningbride asks Clementine to work with her in breaking out. Thisbe recruits Clem into working on the onboard farms. Gur realises the Memoria are the Eyes of the Exemplar, now lost to the Principality for them to use as they please. The Mysteries Metronomica begins to spread across Partizan.
Crysanth (and Cas'alear) send Clementine a message inviting her to the Summer Passage of Arms.
Cast[edit | edit source]
- Andrew Lee Swan (Valence, Zo'la)
- Keith J Carberry (Apparatus Aperitif, Exeter Leap)
- Austin Walker (Gur Sevraq, Mourningbride)
- Sylvia Clare (Ver'million Blue, Agon Ortlights)
- Art Martinez-Tebbel (Sovereign Immunity, AO Rooke)
- Jack de Quidt (Clementine Kesh, Tes’ili Serikos)
- Janine Hawkins (Gucci Garantine, Thisbe)
- Ali Acampora (Kal'mera Broun, Eiden Teak)
Other Characters[edit | edit source]
- Courage
- Asepsis
- Quintessence Rey
- Jesset City
- Crysanth Kesh (mentioned)
- Cas'alear Rizah (mentioned)