Episode description[edit | edit source]
Buried deep in the records of the Divine Past is a peculiar absence. What is buried beneath the northern pole of Partizan? “The Chasmata Quarry,” says the only public record, “specializes in rare mineral extraction.” Eight words. But other quarries on Partizan all have more. You could write a book about the excavations spread across the Columnar’s Memoria Teardrop, or those digs spread hive-like through the Apostolosian Barranca, or the industrial pockmarks across the long Orion flats of the Low Slate. So why, why were there only eight words about the Chasmata Quarry?
This week on PARTIZAN: The Unbreakable Quarry
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Primary Objective: Identify, and then destroy or recover “Lodestone.”
Secondary Objective: Capture enemy commander.
Contents[edit | edit source]
Opening[edit | edit source]
“
When Millennium Break’s request arrived, her instinct was to reject it on the spot. Even now, after remaking herself in renegade shape, she found that some loyalties beat like hearts, independent of one’s own free will. And this, for the Witch in Glass, this was infuriating.
When she called her late mother to mind, she thought first of all the harsh words, and then the even harsher silences. The judgmental jabs at how she dressed, spoke, lived. The feeling of insecurity, that she’d never even reach the edge of her mother’s shadow, let alone crawl out from under it.
So why, after all of that, should she feel any hesitation in a betrayal like the one requested by those naive revolutionaries in Millennium Break? Was there some buried childhood memory of one good summer? Some moment that made her miss the shape if not the sharpness of her mother’s voice? No. In fact, her mother was anything but sentimental about trading things for power. Whether it was state secrets, the lives of others, or the rare small droplet of her affection, Crysanth was the definition of transactional.
And yet, there was a lesson from Clementine’s mother that still pulsed through her veins, lied next to the sprouting Russian sage: Never let someone you give something to feel like they’ve earned it. They might spite you. They may hate themselves for dealing with you. They will swear to never walk through your door again, but they will. Because, if you make them really pay? They’ll never forget: They couldn’t do it without you.”
Plot[edit | edit source]
The number of Oxbridge refugees living on the Reflecting Pool has decreased by tens of thousands as some people find refuge with their elsewhere, but that still leaves the Reflecting Pool a large city. Everyone has their own strategies for living here. Kalar has been repairing buildings for people living here, but also scoping up the city and its weak points. Phrygian is being a tourist and learning about ordinary people's lives. SI gives the illusion of being around, but prioritizes research with Past—he's still freewheeling after the death of Crysanth. The Figure is attending to the needs of the residents. AO is training and leading the Swordbreakers as Cas'alear recovers.
The Reflecting Pool docks in the ocean and a number of Millennium Break members meets in a briefing room in the Winter Palace in Cruciat. Gucci goes over a map of the Chasmata Quarry: a facility dug into a mountain, boxed in by a 100-foot U-shaped wall. To the south, the jungle gives way to the ice. They're about to carry out Operation Lodestone.
Sloe Uplight, who has become a Millennium Break intelligence officer, adds details: the quarry lies in the north pole, and has been held by House Chasmata for a long time. But Chasmata stopped digging hundreds of years ago. They know whatever's held here must be important; something in the facility is linked to the Green Miracle, and presumably to Autonomy Itself and the Exemplar. All attempts to infiltrate have failed, but a frontal assault has never been attempted; they'll make an assault, allowing a small team to gain entrance. They should attempt to extract or destroy whatever is held within. SBBR, as the group with the most experience with the Exemplar and Autonomy, has been chosen in the hopes that they can keep their cool.
SI, the Figure in Bismuth, Kalar and Phrygian decide to pose as Curtain agents using Crysanth's ideograms while the long-range feint attack goes off, in the hopes they'll be brought in protectively. In return for sharing the relevant ideograms, Clem wants her share of whatever they find, or at least the clout. They broadcast the signal for a day and arrive at night in a treaded sedan at the scanning facility outside the complex. They are led inside to meet with a Columnar colonel: Lincoln Shine. It's at this point artillery fire begins and Shine brings them into a panic room.
Cast[edit | edit source]
- Austin Walker (GM)
- Andrew Lee Swan (The Figure in Bismuth)
- Art Martinez-Tebbel (Sovereign Immunity)
- Jack de Quidt (Kalar Anakalar)
- Keith J Carberry (Phrygian)