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(Created page with "'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions as part of the ''Road to PALISADE''. {{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict. Through significant...")
 
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'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions as part of the ''[[Road to PALISADE]]''.
{{Infobox Game
| title      = Orbital
| image      = Orbital.png
| caption    =
| creators    = Jack Harrison
| players    = 3-5
| link        = [https://mouseholepress.itch.io/orbital itch.io page]
| appears_in  =[[Orbital arc]]
}}
'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of [[:Category:Orbital arc|several live sessions]] during the ''[[Road to PALISADE]]''.


{{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.
{{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.


Through significant effort and fortuitous circumstance this place has remained unaffiliated and relatively peaceful, providing a sanctuary for the lovers and thinkers who refuse to side with the two warring powers.
[...]


But this hard-won neutrality is not secure, not even slightly. There’s always someone offering vital resources in exchange for a little influence, or plotting to displace our leaders, or smuggling military equipment into forgotten corners of the station.
They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}}


Holding off these myriad threats is an informal network of dependable sorts, each with a stake in the continuing vitality of the station. These characters; politicos, artisans, brokers and so on, may not be officially recognised leaders—but their influence is felt strongly across the community.
''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]''.


They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}}
== External links ==


''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]'', which was previously played in [[Live at the Table: Dream Askew|a live game]] that the cast plans to return to for the ''Bluff City'' season 2 finale.
* [https://mouseholepress.itch.io/orbital itch.io page]
* [https://mousehole.press/products/orbital-zine Mousehole Press store (physical copies)]
{{Patreon Games}}
{{NavboxRTPAL}}
[[Category:Games]]
[[Category:Games]]
[[Category:Live at the Table]]
[[Category:Live at the Table]]
[[Category:Road to PALISADE]]
[[Category:Road to PALISADE]]

Latest revision as of 04:10, 9 January 2024

Orbital is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions during the Road to PALISADE.

Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.

[...]

They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?

– itch.io page

Orbital's mechanics and focus on marginalized community come from the No Dice, No Masters/Belonging Outside Belonging system of Avery Alder's Dream Askew.

External links[edit | edit source]