Faction Game (PALISADE)

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The Faction Game or Conflict Turn is played by Austin, Jack and Art during PALISADE. It focuses on the largest factions of Palisade making moves against each other between the missions of the Blue Channel. It is played in Armour Astir: Advent using the game's conflict turn rules.

Each players heads one of the major divisions of the Authority (the Divine Principality) on-planet as they attempt to further their incursion of Palisade and eventually move into the Twilight Mirage. However, they also play factions of the Cause fighting to stop them, as well as certain Wayward factions. Armour Astir's scene minigames highlight specific moments and characters. Everyone is free to create new characters and play in scenes for any group.

Players[edit | edit source]

Episodes[edit | edit source]

  1. "Today Is a Monday"
  2. "The Wheels Turning Pt. 1"
  3. "The Wheels Turning Pt. 2"
  4. "How It Always Looks Pt. 1"
  5. "How It Always Looks Pt. 2"
  6. "Resentment and Frustration Pt. 1"
  7. "Resentment and Frustration Pt. 2"
  8. "Weapons Ready Pt. 1"
  9. "Weapons Ready Pt. 2"

Factions[edit | edit source]

The Cause[edit | edit source]

Main page: Cause (PALISADE)

The Authority[edit | edit source]

Initial Status[edit | edit source]

Stel Kesh's Bilateral Intelligence Service; Major Subterfuge Division.

Stel Nideo's Crusade; Minor Curator Division.

The Frontier Syndicate's March Anecdatist Foundation; Minor Research Division.

Current Status[edit | edit source]

Stel Kesh's Whitestar Fleet; Minor Military Division.

Stel Nideo's Crusade; Major Curator Division.

  • Pillar 1: Bontive Valley
  • Pillar 2: Temple of the Threshold
  • Pillar 3: The Divine Resonance

The Frontier Syndicate's March Anecdatist Foundation; Minor Research Division.

  • Pillar 1: Lone Marble Group
  • Pillar 2: The Divine, Arbitrage
  • Pillar 3: Composure's Coliseum

Wayward factions[edit | edit source]

See also[edit | edit source]

Footnotes[edit | edit source]

References[edit | edit source]