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'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions | {{Infobox Game | ||
| title = Orbital | |||
| image = Orbital.png | |||
| caption = | |||
| creators = Jack Harrison | |||
| players = 3-5 | |||
| link = [https://mouseholepress.itch.io/orbital itch.io page] | |||
| appears_in =[[Orbital arc]] | |||
}} | |||
'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of [[:Category:Orbital arc|several live sessions]] during the ''[[Road to PALISADE]]''. | |||
{{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict. | {{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict. | ||
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They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}} | They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}} | ||
''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]'' | ''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]''. | ||
== External links == | == External links == | ||
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* [https://mousehole.press/products/orbital-zine Mousehole Press store (physical copies)] | * [https://mousehole.press/products/orbital-zine Mousehole Press store (physical copies)] | ||
{{Patreon Games}} | {{Patreon Games}} | ||
{{NavboxRTPAL}} | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Live at the Table]] | [[Category:Live at the Table]] | ||
[[Category:Road to PALISADE]] | [[Category:Road to PALISADE]] |
Latest revision as of 04:10, 9 January 2024
Orbital is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions during the Road to PALISADE.
“
Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.
[...]
They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?”
Orbital's mechanics and focus on marginalized community come from the No Dice, No Masters/Belonging Outside Belonging system of Avery Alder's Dream Askew.