Orbital: Difference between revisions

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  | players    = 3-5
  | players    = 3-5
  | link        = [https://mouseholepress.itch.io/orbital itch.io page]
  | link        = [https://mouseholepress.itch.io/orbital itch.io page]
  | appears_in  =  
  | appears_in  =[[Orbital arc]]
}}
}}{{For|This article is about the game. For the ''Road to PALISADE'' arc|Orbital arc}}
'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions as part of the ''[[Road to PALISADE]]''.
 
'''''Orbital''''' is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of [[:Category:Orbital arc|several live sessions]] during the ''[[Road to PALISADE]]''.


{{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.
{{Quote|Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.
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They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}}
They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?|source=itch.io page}}


''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]'', which was previously played in [[Live at the Table: Dream Askew|a live game]] that the cast plans to return to for the ''Bluff City'' season 2 finale.
''Orbital''<nowiki/>'s mechanics and focus on marginalized community come from the ''No Dice, No Masters/Belonging Outside Belonging'' system of Avery Alder's ''[[Dream Askew]]''.


== External links ==
== External links ==

Latest revision as of 20:04, 25 November 2024

This article is about the game. For the Road to PALISADE arc, see Orbital arc.

Orbital is a game of "precarious spaces amid interstellar war" by Jack Harrison (Mousehole Press). It was played over the course of several live sessions during the Road to PALISADE.

Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.

[...]

They might not get along — they might not even like each other. But they are united by their belief that the station is a cherished place that must be protected. The question is: when the pressure is rising, can they put their differences & personal motivations aside for the good of the community?

– itch.io page

Orbital's mechanics and focus on marginalized community come from the No Dice, No Masters/Belonging Outside Belonging system of Avery Alder's Dream Askew.

External links[edit | edit source]