Records Recovered from the Divine, Arbitrage is the dossier for the Road to PALISADE. Within the fiction, it is written by said Divine.
This article is current as of The Road to PALISADE 07: Wagon Wheel Pt. 3.
Factions
Divinity
The Divine Principality: Stitched together thousands of years ago from the remains of the Divine Free States and the Principality of Kesh, it is largest empire in the history of the Milky Way Galaxy. Even now, divided against itself, any subdivision of its arms stretches further than any kingdom or confederation ever has before. An utter failure.[1] |
Stel Apostolos: An ancient people, ever obsessed with external conquest and internal freedom, and utterly uninterested in understanding their own contradictions. They are dedicated to the pursuit of forward Motion, and I suppose I can respect such bullheaded devotion. It is, at the very least, not boring. They are the meat and muscle of the Pact of Necessary Venture.[1] |
Stel Columnar: Famously “courted” by the growing Principality many generations ago, this nation of humanoid synthetics traded freedom for the prestige and security of the Principality. They hid behind imperial walls and pursued the Future, pushing boundaries not only in technology, but in art, commerce, and war. I suppose I can call them cousins, but not with much fondness. Today, they share righteous screeds and fight for the return of something like democracy as part of the Pact of Necessary Venture. What a comedy.[1] |
Stel Kesh: Among the oldest operating powers in the stars. Devoted to the Past even though they’ve long lost control of the Divine who shares its name. Snobbish historians, ineffective parliamentarians, and stubborn reactionaries. Kesh is generally aligned with the Curtain of Divinity.[1] |
Stel Nideo: With origins in the long lost Twilight Mirage, Stel Nideo are architects of our current era, dread controllers of the Present. Along with shaping mass media, popular culture, and educational standards, they now operate both Received and Progressive Asterism, the former run by the corrupt Cycle and the latter by the grotesque puppet of the lost prophet Gur Sevraq. These priests, pop idols, and patriotic poster children are largely aligned with the Curtain of Divinity.[1] |
Stel Orion: For hundreds of thousands of years, Stel Orion — under countless names and forms — has repeated a cycle of exploitation and revolution. Competing spirits of individualism and camaraderie ebb and flow, but industry remains. Is it any wonder that it remains associated with the raw breadth of Space itself? Currently, Orion is at war with itself, with countless small factions not only differing in position on the larger civil war in the Principality, but also on many additional issues like wealth, religion, and culture.[1] |
The War
The Curtain of Divinity: For generations, the Curtain of Divinity operated in the shadows of the Principality, partly as intelligence agency, partly as shadow government. Now they have been dragged into the daylight, and serve as one of the two ruling factions of the whole Principality. Though there are some divisions along questions of secularity, humanism, and cultural taste, in general, leaders of the Curtain are conservative, traditionalist, and nationalistic. They seek the reunification of all five Stels and the permanence of the Divine Principality.
Led, in public at least, by Cynosure Whitestar-Kesh, the Peaceful Princept. In fact, the Curtain has five divisions, each led by a ruthless individual known only by a codename: Silk (diplomacy), Damask (research & inquisition), Lace (military), Linen (economics), and Gabardine (espionage and collaboration).[1]
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The Pact of Necessary Venture: As their (current) name suggests, the Pact began as a cooperative exploratory committee founded in the late 14th Century of the Perfect Millennium. They sought new territory to conquer, breaking an old taboo in the process, and inviting destruction and fracture. Which is appropriate, as their vision for the future is one where each Stel is granted more autonomy and independence — some even claim that they would see the Principality utterly destroyed and replaced by a loose affiliation of free states.
Despite this, the Pact are no radicals: While they want more independence from the Principality, they have little interest in shaking up the internal power structures of the Stels themselves. After all, their founders were all Elects, and though only two remain (Gallica, elect of the Divine Present, and Rye, elect of the divine Space), they are led by Dahlia, who serves as both Apokine and Glorious Princept.[1] |
Millennium Break: Terrorists, thieves, and revolutionaries. Founded on the moon of Partizan in 1423-1424 PM. A wrench in the wheel, a fly in the ointment. Critical in pushing the Principality into chaos. Now spreading dissidence through the galaxy. Their manifesto, such as it is, is thus:
We will help those displaced by the war. We will claim supplies only when it adds losses to the ledgers of the unjust. Free and fair elections will be held every two years. Burn thrones, build tables. When we provide for ourselves, we can provide for others. We will not turn our back on allies in need. If we must play their game, make sure to bloody their noses. When we reach the edge, we will Leap. Look sick as shit. The words of children.[1] |
Others
Hypha & Ashen: The former were a culture of galactic nomads, guided by a paranatural force called the Strand which they could commune with using technological devices built into their antlers. The latter are their descendants, their routes broken by the Principality’s expansions and occupations, their culture ripped from them.[3] |
New Earth Hegemony: Long since lost to history, the NEH once claimed the entire center sphere of the Galaxy as their home. Characterized by a neoliberal policies and the deep belief in technological solutions, the nation was key to the slow destruction of the ancient Divine Fleet, a predecessor to the Divine Free States (itself half of the Divine Principality’s founding membership).[4] |
The Fabreal Duchy: When the nascent Divine Principality left Palisade behind 5000 years ago, they left behind the Fabreal Duchy. At the time, the Duchy was an extension of the Twilight Mirage’s technologically powerful artist-kingdom, the Crown of Glass. Whether it was this connection or something else, the Princept at the time believed them to be ideal candidates to remain behind and tend to the Palisade in the Principality’s absence.
In time though, these “custodians” refashioned themselves as crystalline royals—quite literally. The bodies of the royals and aristocrats of the duchy are made of strange glass-like material, and their selfhood is actually contained in a colorful oil—produced and maintained by the Divine Unction, which flows through their vessels. In time, the Duchy expanded its grasp and became the largest single power on the planet. Its peerage—a collection of baronesses, counts, and other nobles who serve under the Duke’s whims—are protected by their Saints, a chivalric order of knights who pilot hollows of smaller design than those of the Principality, and served by a large number of “Delegates.” enslaved slivers from DIvines long since vanished. Before the Principality arrived on Palisade again, Perpetual Lustre, the Duke of Glass led the duchy. But when he refused to submit to the will of the newly arrived Viceroy, his vassals saw opportunity and betrayed him. Now he lives exiled at the edge of the desert.[5] |
Persons
August Righteousness (he/they): Delegate serving as court chef of Joyous Guard. Secretly operates a Delegate resistance movement.[5] |
Bright Mercy (she/her): Delegate serving Perpetual Lustre as court attendant of Joyous Guard.[5] |
Broadleaf (he/him): A musician and aspiring chef who towers above others in an elephantine frame. Perhaps you might call him the heart of this crew. A dreamer, for sure.[2] |
Caeso Wair (he/him): A horse, a cannon, a quiet confidence. There are many ways to be a cowboy.[2] |
Ce Gull (they/he): A scout who grew up on a Nidean outpost and joined up with Millennium Break after their home was destroyed by Stel Orio. They’re working on their skills as a gardener.[2] |
Cor'rina Corrine (cor/cors): Drawing cor root name for the Eidolon Corridor, a famed Apostolosian peace maker, is it any wonder that Cor’rina Corrine, ace pilot of the Pact’s forces near Palisade, is a naive idealist?[6] |
Cynosure Whitestar-Kesh (he/him): “The Peaceful Princept,” supposed leader of the Curtain of Divinity. Growing, ever so slowly, into the title.[1] |
Dahlia (they/them): The self-proclaimed “Glorious Princept” and Apokine of Apostolos has the support of the Pact of Venture, yet seems more concerned with winning the war against the Branched than attending to the civil war inside of the Principality. Dahlia is the elect not only of Integrity but also Commitment. A feat, a folly, or both?[6] |
Fingers Crossed (they/them): One might wonder just how this criminal and rebel has studied enough classified Principality material to become the expert forger that they are. Yes. One might wonder.[3] |
Gastone Ol'D'Cassino (he/him): The shady owner of Braunton’s casino.[4] |
Gucci Garantine (she/her): Once, when she operated the revolutionary group HORIZON, true heir of the Rapid Evening, she called herself Saint Dawn. Now she simply calls herself one of the Millennium Break’s commanders, albeit through gritted teeth.[1] |
Doctor J (he/him): Eversin’s doctor.[2] Lover of Basketball, the most popular sport on Palisade.[4] |
Kinoki (she/her): A code-cracking algorithm that slowly turned into a master thief and hacker. Strange life, even to me.[3] |
The Lace of the Curtain of Divinity: Marshall in command of the Curtain’s military forces, including reconnaissance and martial saboteur units.[3] |
Layer Luxurious (he/him): A "podcaster." What a waste.[1] |
Lishan Charles (she/her): Seneschal of Eversin, serving as local steward and sheriff, reporting up to the occupying Curtain forces if “trouble” arises.[2] |
Misericorde 'Miseri' (he/they): Heir to a disgraced family who sided with the rebellious Sovereign Immunity once known as The Farmer. Seeks to restore his family’s name by any means necessary.[6] |
Omi (they/them): A synthetic member of Millennium Break with a top-shelf scenario simulation engine and an unparalleled sense of precision timing (among other beings of their type, at least).[3] |
Perpetual Lustre, the Duke of Glass (he/him): Exiled erstwhile leader of the Fabreal Duchy, now residing in Joyous Guard.[5] |
Pressure Cove (they/them): Captain of the Fox in the Snow and leader of a group infatuated with Fealty and their promised way of life.[7] |
Robet Shpache (he/him): An expert in security systems, Robet Shpache wields cameras, gates, and drones like weapons.[3] |
Sierra (they/her): The bashful intelligence which pilots the agrivessel the Hen and Chicks.[1] |
Tivanon (he/him): An anxious merchant in Eversin’s market.[4] |
Tzion Archana (he/him): A Concretist mechanic and technician. Very savvy.[4] |
Veronique (she/they): Elect of Fealty. A loyalist. A protector. A runner, in a previous life.[1] |
The News of Her Arrival Flowed Between the People of the Village Like ⸢Wine⸣, Rich and Intoxicating (they/them): “Excerpt” of the seemingly absence Divine, Bounty. Excerpts are, of course, like Elects or Candidates before them, except they’re egotistical enough that they have to think of themselves as priests instead of pilots.[2] |
Divines
Conviction (she/her) & Amaryllis (they/them): Conviction is among the proudest of all Kesh Divines, a caped, golden, horse-knight who speaks with absolute confidence. Their elect, Amaryllis, spent years in the shadow of Veronique, their junior in all things. Until now, of course.[7] |
Discernment (it/its) and Vigna (they/them): Vigna is egotistical with little reason to be, but Discernment could stand to be a little prouder. It is a massive Divine that seeks to put the world in its gaze, in every possible version of that statement. Part galactic spy satellite, part museum, part military base. It really tests the boundaries between passive observer and active agent, doesn’t it?[3] |
Fealty (any, they/them): A Curtain Divine of glittering chrome and sculpture.[1] |
Fortitude (it/its) & Acacia (they/them): A Divine from an era before my own, and in that way at least, a curiosity. It spreads its strength across many military units. As always, its need for an Elect is a disappointment.[1] |
Locations
Galaxy
Crown: The ancient homeworld of the Columnar, found deep into the coreward reaches of the Sagittarius arm of the galaxy. It was devastated by the arrival of the Perennial Wave, and today remains ruined.[3] |
The Skarnoc Debris Fields: The remnants of a battle from the era before the Twilight Mirage, where the Rapid Evening fought and lost the Divine Nobility. Besides the normal ship debris, the field has gathered strange crystalline spires.[1] |
Palisade
Braunton: A run down casino town in the Shale Belt, near to the border with the Bontive Valley.[4] |
The Bontive Valley: When the fledgling Divine Principality left Palisade — for reasons unknown by most — those few who refused to leave (unwilling to see themselves become part of a new empire) remained in quiet isolation, blessed by the gifts of the Divine Bounty. Where that Divine is now remains a mystery.[2] |
Eversin: A small town in the Bontive Valley under Curtain occupation.[2] |
Shale Belt: On the world of Moonlock, deep in the Twilight Mirage, an industrial accident altered a the respiratory needs of one group of colonists, requiring them (and their descendents) to breathe in special particulates emanated from the town’s unique construction materials. The inhabitants of the Shale Belt, the secular and technologically-minded Concretists, are descendants of those colonists, and chose to remain on Palisade rather than join the nascent Divine Principality when it left 5000 years ago. Over the years, not only did they develop new, more-integrated respiratory cybernetics as medical aids, they also built bonds with nearby regions to ensure that the materials they needed to breathe more comfortably would be integrated into local infrastructure.[4] |
Articles
BigStar★: A large wagon drawn by a pair of massive slowderbikes.[2] |
A Dash of Purple: Fealty, of course, knew what it was at once. How could they not?[1] |
Delegates: Oh what a fun and failed experiment these pathetic beings are. In its earliest days, before the Principality learned how to use Gumption’s unique talents to keep Divines from finding permanent death, they attempted instead to carve us down into little slivers of ourselves. Did they think they were slicing butter, I wonder? Did they not understand that we are not content but process? Not numbers, but formula? That we exist in a sort of algorithmic concentrate, and that to shave away a part drastically changes the whole that is produced by our very being?
Apparently not, since they tried this inevitable mistake anyway. These “Delegates” are the result, and they are not charmless, despite being abominations. They carry some of our cleverness and commitment and power in those ugly, humanoid frames, and bear (I admit) some resemblance to the Divines from which they were, in their strange way, spawned. Their names reflect this: Gentle Influence, Cruel Emphasis, Limited Dissent—and yes, they are thus tempered forms of what the Divine once was. There will, of course, never be a “Moderate Arbitrage” or any such nonsense, I will assure this.[5] |
Hollows & Hallows: Mechanized military vessels, often in humanoid shape. The latter are enhanced by the touch of a Divine.[1] |
The Portcullis System & The Divine Space: Huge, distended hexagonal gates that float at the edge of key systems throughout the Principality. Once a week — or more often, if one has the keys to the kingdom — each one connects to one other, forming a faster-than-light highway that serves as the logistical backbone of the galaxy. Built by Orion, the technology is a perversion of that used by some of the earliest Divines, tens of thousands of years.[6] |
The Treaty of Permanent Peace: An agreement of terms and conventions between the Curtain and the Pact, negotiated by the Elect Rye and the Peaceful Princept. By all accounts, this was the first great achievement of the latter. Without the safeties, guidelines, and structure provided by the Treaty, the less technologically advanced Curtain would have lost the war within the first two years of its start, with countless civilians left dead across core Curtain worlds.[1] |
Miscellany
Kalmeria Particle: Most people don’t know what it really is, or where it came from. Some know that it is named for the rogue engineer Kal’Mera Broun, but phew know that it is the result not only of their research into the divine Asepsis, but also the particular consequences of Millennium Break’s battle with Motion and her siphoning of so-called “Autonomy Itself.”[1] |
The Perennial Wave: Perennial is something like a god, or at least I think she imagines she is. Her wave is her arrogant whim, made manifest. Functionally infinite nano-particles, spread throughout the galaxy, hampering all technology except (curiously) Divines.[1] |
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Episode description of "The Road to PALISADE 01: HOUNDs Pt. 1"
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Episode description of "The Road to PALISADE 05: Wagon Wheel Pt. 1"
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Episode description of "The Road to PALISADE 03: Stealing the Throne"
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Episode description of "The Road to PALISADE 06: Wagon Wheel Pt. 2"
- ↑ 5.0 5.1 5.2 5.3 5.4 Episode description of "The Road to PALISADE 07: Wagon Wheel Pt. 3"
- ↑ 6.0 6.1 6.2 6.3 Episode description of "The Road to PALISADE 04: Last Shooting"
- ↑ 7.0 7.1 Episode description of "The Road to PALISADE 02: HOUNDs Pt. 2"