Mr E Masque: Difference between revisions

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{{Character| title = Mr E Masque|pronouns = he/him/his|place_of_origin = [[Blough City]]|player = [[Austin Walker]]|arc = [[When Justice Is Done]]
{{Infobox Character|color_theme = bluff| title = Mr E Masque|pronouns = he/him/his|place_of_origin = [[Blough City]]|player = [[Austin Walker]]| appears_in = [[When Justice Is Done]]<br>[[The Moving Pictures]]}}<blockquote>''[FROM [[The Concern|CONCERN]] LOGS] ROGUE AGENT. REPORT TO CONTROL IMMEDIATELY.''</blockquote>'''Mr E Masque''' is an antihero operating in [[Bluff City]] (and other locations). He is generally considered to be on the wrong side of the law but "mostly trustworthy".


[[Messy Business]] (mentioned but not seen)}}<blockquote>''[FROM [[The Concern|CONCERN]] LOGS] ROGUE AGENT. REPORT TO CONTROL IMMEDIATELY.''</blockquote>'''Mr E Masque''' is an antihero operating in [[Bluff City]] (and other locations). He is generally considered to be on the wrong side of the law but "mostly trustworthy".
== Appearance ==
He wears a mask which is described as being like claymation in appearance, which animates to various emotional states. Underneath, he has a horseshoe crab face, indicating that he may have been part of the Concern at one time.


While in Bluff City, he mainly did minor heists. Most notably, he was behind the bank robbery that [[Hector Hu]] thought to be done by the coast guard. Although [[Waxwing]] believed him to be responsible, [[Goldfinch]] believed the evidence was insufficient, and [[Florence Slowly]]'s case did not come together.
== History and Involvement ==
While in Bluff City, he mainly did minor heists facing off against [[Goldfinch]]. Most notably, he was behind the bank robbery that [[Hector Hu]] thought to be done by the Coast Guard. Although [[Waxwing]] believed him to be responsible, [[Goldfinch]] believed the evidence was insufficient, and [[Florence Slowly]]'s case did not come together.


Mr E Masque made his way to [[Bluffington Beach]], where he kidnapped and took the place of [[Julian H Bluff]], and began to use Bluff City Studios for his own gain.
In "[[When Justice Is Done]]", he tipped the Masks kids off to an armed robbery by [[Alandra Alvarez|Thresher]] that they thwarted, but then hired Thresher to steal [[Gale Green On A Bench|''Gale Green On A Bench'']] from the Veranda art auction.


His face is described as being like claymation in appearance, which animates to various emotional states. He also has a horseshoe crab face, indicating that he may have been part of the Concern at one time.
Mr E Masque later made his way to [[Bluffington Beach]], where he kidnapped and took the place of [[Julian H Bluff]], and began to use [[Bluff City Studios]] for his own gain.
 
While in Bluff City, he mainly faced off against Goldfinch.


== Abilities ==
== Abilities ==
Masque has the ability to fly or at least to float, and can levitate other items.
Masque has the ability to fly, or at least to float, and can levitate other items.


Although Waxwing believed that he was using a combination of technology and sleight of hand to give the appearance of having powers, he really can transform into object or possibly has illusion powers which can make it appear as though he can (eg turning from a door into a man at the auction in [[When Justice Is Done]]).
Although Waxwing believed that he was using a combination of technology and sleight of hand to give the appearance of having powers, he really can transform into objects or possibly has illusion powers which can make it appear as though he can (e.g. turning from a door into a man at the auction in "[[When Justice Is Done]]"). He can also create doorways for himself to walk through, and can use existing doorways as portals to other locations.


He can also possess people/take over their minds by making eye contact with them or by cutting them with his chin spike.
In addition to these powers, he can possess people/take over their minds by making eye contact with them or by cutting them with his chin spike.


In addition to these powers, he can create doorways for himself to walk through, and can use existing doorways as portals to other locations.
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[[Category:Characters]]
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[[Category:When Justice Is Done]]
[[Category:When Justice Is Done]]
[[Category:Messy Business]]
[[Category:The Moving Pictures]][[Category:Bluff City characters]]
[[Category:The Moving Pictures]]

Latest revision as of 01:05, 6 July 2023

[FROM CONCERN LOGS] ROGUE AGENT. REPORT TO CONTROL IMMEDIATELY.

Mr E Masque is an antihero operating in Bluff City (and other locations). He is generally considered to be on the wrong side of the law but "mostly trustworthy".

Appearance[edit | edit source]

He wears a mask which is described as being like claymation in appearance, which animates to various emotional states. Underneath, he has a horseshoe crab face, indicating that he may have been part of the Concern at one time.

History and Involvement[edit | edit source]

While in Bluff City, he mainly did minor heists facing off against Goldfinch. Most notably, he was behind the bank robbery that Hector Hu thought to be done by the Coast Guard. Although Waxwing believed him to be responsible, Goldfinch believed the evidence was insufficient, and Florence Slowly's case did not come together.

In "When Justice Is Done", he tipped the Masks kids off to an armed robbery by Thresher that they thwarted, but then hired Thresher to steal Gale Green On A Bench from the Veranda art auction.

Mr E Masque later made his way to Bluffington Beach, where he kidnapped and took the place of Julian H Bluff, and began to use Bluff City Studios for his own gain.

Abilities[edit | edit source]

Masque has the ability to fly, or at least to float, and can levitate other items.

Although Waxwing believed that he was using a combination of technology and sleight of hand to give the appearance of having powers, he really can transform into objects or possibly has illusion powers which can make it appear as though he can (e.g. turning from a door into a man at the auction in "When Justice Is Done"). He can also create doorways for himself to walk through, and can use existing doorways as portals to other locations.

In addition to these powers, he can possess people/take over their minds by making eye contact with them or by cutting them with his chin spike.