Inhuman Conditions: Difference between revisions

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{{Games & Media
{{Infobox Game
| link = [https://robots.management Download for free]
| title      = Inhuman Conditions
| by = Tommy Maranges and Cory O’Brien; illustrated by Mackenzie Schubert}}
| image      = Inhuman Conditions.png
| caption    =
| creators    = Tommy Maranges and Cory O’Brien; illustrated by Mackenzie Schubert
| players    = 2+
| link       = [https://robots.management Download for free]
| appears_in  = [[Sangfielle 21: At the Gates of Sapodilla]]
}}
'''''Inhuman Conditions''''' is a party game, similar to Werewolves/Mafia, based on the [https://en.wikipedia.org/wiki/Blade_Runner#Voight-Kampff_machine Voight-Kampff test] from the movie ''Blade Runner''.


'''Inhuman Conditions''' is a party game, similar to Werewolves/Mafia, based on the [https://en.wikipedia.org/wiki/Blade_Runner#Voight-Kampff_machine Voight-Kampff test] from the movie ''Blade Runner''.  
Each game has one Investigator and one Suspect. Armed only with two stamps and a topic of conversation, the Investigator must figure out whether the Suspect is a Human or a Robot. Robots must answer the Investigator's questions without arousing suspicion, but are hampered by some specific malfunction in their ability to converse. They must be clever, guiding the conversation in subtle ways without getting caught. Humans may speak freely, but may find this freedom as much curse as gift. There are no right or wrong answers, only suspicious and innocuous ones, and one slip of the tongue could land Humans and Robots alike in the Bureau's Invasive Confirmation Unit.


Each game has one Investigator and one Suspect. Armed only with two stamps and a topic of conversation, the Investigator must figure out whether the Suspect is a Human or a Robot. Robots must answer the Investigator's questions without arousing suspicion, but are hampered by some specific malfunction in their ability to converse. They must be clever, guiding the conversation in subtle ways without getting caught. Humans may speak freely, but may find this freedom as much curse as gift. There are no right or wrong answers, only suspicious and innocuous ones, and one slip of the tongue could land Humans and Robots alike in the Bureau's Invasive Confirmation Unit.  
== External links ==
 
* [https://robots.management/ Official site]
{{Games}}
{{NavboxSangfielle}}
[[Category:Games]]
[[Category:Games]]
[[Category:Sapodilla Arc]]
 
[[Category:Sapodilla arc]]
[[Category:Sangfielle]]

Latest revision as of 23:56, 21 April 2023

Inhuman Conditions is a party game, similar to Werewolves/Mafia, based on the Voight-Kampff test from the movie Blade Runner.

Each game has one Investigator and one Suspect. Armed only with two stamps and a topic of conversation, the Investigator must figure out whether the Suspect is a Human or a Robot. Robots must answer the Investigator's questions without arousing suspicion, but are hampered by some specific malfunction in their ability to converse. They must be clever, guiding the conversation in subtle ways without getting caught. Humans may speak freely, but may find this freedom as much curse as gift. There are no right or wrong answers, only suspicious and innocuous ones, and one slip of the tongue could land Humans and Robots alike in the Bureau's Invasive Confirmation Unit.

External links[edit | edit source]