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{{Infobox Game | |||
| title = Sherlock Homes: Consulting Detective | |||
| image = | |||
| caption = | |||
| creators = Gary Grady, Suzanne Goldberg, and Raymond Edwards | |||
| players = 1-8 players | |||
| link = [http://www.ystari.com/home/games/originals/shcd-en/ Official site] | |||
| appears in = | |||
}} | |||
'''''Sherlock Homes: Consulting Detective''''' is a board game designed by Gary Grady, Suzanne Goldberg, and Raymond Edwards which inspired/influenced the rule set used in ''Friends at the Table'' on the [[Autumn in Hieron Holiday Special 01: I Don't Know What's in That Box|two]] [[Winter in Hieron Episode 11: The Importance of Names|occasions]] when the characters have been deputized by [[The Golden Lance]] to investigate a murder. | '''''Sherlock Homes: Consulting Detective''''' is a board game designed by Gary Grady, Suzanne Goldberg, and Raymond Edwards which inspired/influenced the rule set used in ''Friends at the Table'' on the [[Autumn in Hieron Holiday Special 01: I Don't Know What's in That Box|two]] [[Winter in Hieron Episode 11: The Importance of Names|occasions]] when the characters have been deputized by [[The Golden Lance]] to investigate a murder. | ||
Revision as of 18:41, 5 November 2022
Sherlock Homes: Consulting Detective is a board game designed by Gary Grady, Suzanne Goldberg, and Raymond Edwards which inspired/influenced the rule set used in Friends at the Table on the two occasions when the characters have been deputized by The Golden Lance to investigate a murder.
Basics
In Sherlock Holmes: Consulting Detective, the players are the Baker Street Irregulars, charged with investigating a crime on behalf of Sherlock Holmes and Dr. Watson. To do so, they must move across London, interviewing suspects and witnesses, and scour the newspaper for clues to solve the mystery before reporting their findings to Holmes and Watson.
Adaptation
In Hieron, the parts of Holmes and Watson are played by Golden Lance investigators Victoria Solomon and Dr. Gloria Lake. The deputized players are presented with a city map and Solomon and Lake's notes on possible persons of interest to the case. The cases in Friends at the Table have been original creations, not based on the cases in Sherlock Holmes: Consulting Detective.
As players travel to different parts of the cities where they are investigating, they make investigation rolls based on how many party members are there. A partial success allows players to each ask one question or use one of their Dungeon World moves to gather information. A complete success also gives the group some bonus piece of information.
Travel can be difficult, and moving to places farther across the city takes time, requiring players to spend turns going through gates or hub areas.
External links
- Official site
- Sherlock Holmes: Consulting Detective on Wikipedia
- Sherlock Holmes: Consulting Detective - #Waypoint72 Game 22 - Playthrough of a case by Friends at the Table GM Austin Walker, video game designer Sam Barlow, and several other Waypoint staff members