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Chimera's Lantern looks like a wasp's nest or a "fucked up asteroid". Its shape is similar to [https://bloodborne.wiki.fextralife.com/Lamp a ''Bloodborne'' lantern]: tall, rectangular, and tapered.<ref name="PAL18">[[PALISADE 18: How It Always Looks Pt. 1]]</ref> Like a lantern, it occasionally lights up at night for reasons unknown to the general public. This mystery is the source of numerous folk sayings and ghost stories on Palisade.<ref name="PAL09">[[PALISADE 09: The Canvas of Dreams Pt. 4]]</ref> | Chimera's Lantern looks like a wasp's nest or a "fucked up asteroid". Its shape is similar to [https://bloodborne.wiki.fextralife.com/Lamp a ''Bloodborne'' lantern]: tall, rectangular, and tapered.<ref name="PAL18">[[PALISADE 18: How It Always Looks Pt. 1]]</ref> Like a lantern, it occasionally lights up at night for reasons unknown to the general public. This mystery is the source of numerous folk sayings and ghost stories on Palisade.<ref name="PAL09">[[PALISADE 09: The Canvas of Dreams Pt. 4]]</ref> | ||
Close up, the surface of Chimera's Lantern looks like a barren rock with low hills and pockmark-like craters and holes. When it glows, the glow comes from within those holes and craters.<ref name="PAL22" /> | Close up, the surface of Chimera's Lantern looks like a barren rock with low hills and pockmark-like craters and holes. When it glows, the glow comes from within those holes and craters.<ref name="PAL22" /> The [[Mosaic Gyratory]] lies within its body.<ref name="PAL22" /> | ||
==History== | ==History== | ||
=== Lore === | |||
Chimera's Lantern first lit 5,000 years prior to the events of ''[[PALISADE]]'', during the [[Tide of Embarkation|embarkation]] of the early [[Divine Principality|Principality]] from Palisade. It is said to have "called on the tides to lift themselves up to flood the nascent Principality and harm them." It also empowered people who were trying to fight against the Principality by letting them become "the best versions of themselves", a combination of self-expression and epic heroism.<ref name="PAL15">[[PALISADE 15: Upon Our Grace Pt. 2]]</ref>{{Spoiler Block | Chimera's Lantern first lit 5,000 years prior to the events of ''[[PALISADE]]'', during the [[Tide of Embarkation|embarkation]] of the early [[Divine Principality|Principality]] from Palisade. It is said to have "called on the tides to lift themselves up to flood the nascent Principality and harm them." It also empowered people who were trying to fight against the Principality by letting them become "the best versions of themselves", a combination of self-expression and epic heroism.<ref name="PAL15">[[PALISADE 15: Upon Our Grace Pt. 2]]</ref>{{Spoiler Block | ||
|spoiling=[[PALISADE 24: An Impossible Ideal Pt. 3]] | |spoiling=[[PALISADE 24: An Impossible Ideal Pt. 3]] | ||
|text=In truth, the force that drove the burgeoning Principality from Palisade was the [[The Chimeric Cadent|Chimeric Cadent]], the now-ancient being who lives in Chimera's Lantern and guards the bodies of deceased [[Divines]] that lie within it. Chimera's Lantern is a sanctuary and final resting place for Divines who wish to die and to be free of their masters; the Chimeric Cadent protects those Divines from being forced back into service to the Principality.<ref name="PAL24">[[PALISADE 24: An Impossible Ideal Pt. 3]]</ref> | |text=In truth, the force that drove the burgeoning Principality from Palisade was the [[The Chimeric Cadent|Chimeric Cadent]], the now-ancient being who lives in Chimera's Lantern and guards the bodies of deceased [[Divines]] that lie within it. Chimera's Lantern is a sanctuary and final resting place for Divines who wish to die and to be free of their masters; the Chimeric Cadent protects those Divines from being forced back into service to the Principality.<ref name="PAL24">[[PALISADE 24: An Impossible Ideal Pt. 3]]</ref> | ||
|theme=pal}}During the Divine Principality's occupation of Palisade, [[Stel Nideo|Nidean]] forces land on and claim control over Chimera's Lantern. They call this mission Operation Lamplighter.<ref name="PAL18" /> They claim to be mining the moon for some sort of powerful mineral with the intent to eventually terraform and colonize it.<ref name="PAL22">[[PALISADE 22: An Impossible Ideal Pt. 1]]</ref> | |theme=pal}} | ||
=== ''PALISADE'' === | |||
During the Divine Principality's occupation of Palisade, [[Stel Nideo|Nidean]] forces land on and claim control over Chimera's Lantern. They call this mission Operation Lamplighter.<ref name="PAL18" /> They claim to be mining the moon for some sort of powerful mineral with the intent to eventually terraform and colonize it.<ref name="PAL22">[[PALISADE 22: An Impossible Ideal Pt. 1]]</ref> | |||
{{Spoiler block|spoiling=''PALISADE'' episodes 22-25|text=[[The Figure in Bismuth|The Figure]], [[Thisbe]], [[Coriolis Sunset]], and [[Midnite Matinee]] go to Chimera's Lantern in search of a new source of magic for the Figure, so that he can finally be free of the [[Witch in Glass]]. They find the Mosaic Gyratory and meet the Chimeric Cadent, who grants Figure his freedom.|theme=pal}} | |||
==See also== | ==See also== | ||
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[[Category:PALISADE locations]] | [[Category:PALISADE locations]] | ||
[[Category:PALISADE lore]] | [[Category:PALISADE lore]] | ||
[[Category:An Impossible Ideal arc]] |
Revision as of 18:17, 14 October 2023
Chimera's Lantern is one Palisade's moons.
Appearance
Chimera's Lantern looks like a wasp's nest or a "fucked up asteroid". Its shape is similar to a Bloodborne lantern: tall, rectangular, and tapered.[1] Like a lantern, it occasionally lights up at night for reasons unknown to the general public. This mystery is the source of numerous folk sayings and ghost stories on Palisade.[2]
Close up, the surface of Chimera's Lantern looks like a barren rock with low hills and pockmark-like craters and holes. When it glows, the glow comes from within those holes and craters.[3] The Mosaic Gyratory lies within its body.[3]
History
Lore
Chimera's Lantern first lit 5,000 years prior to the events of PALISADE, during the embarkation of the early Principality from Palisade. It is said to have "called on the tides to lift themselves up to flood the nascent Principality and harm them." It also empowered people who were trying to fight against the Principality by letting them become "the best versions of themselves", a combination of self-expression and epic heroism.[4]
This section contains spoilers for PALISADE 24: An Impossible Ideal Pt. 3.
Click here to reveal.
In truth, the force that drove the burgeoning Principality from Palisade was the Chimeric Cadent, the now-ancient being who lives in Chimera's Lantern and guards the bodies of deceased Divines that lie within it. Chimera's Lantern is a sanctuary and final resting place for Divines who wish to die and to be free of their masters; the Chimeric Cadent protects those Divines from being forced back into service to the Principality.[5]
PALISADE
During the Divine Principality's occupation of Palisade, Nidean forces land on and claim control over Chimera's Lantern. They call this mission Operation Lamplighter.[1] They claim to be mining the moon for some sort of powerful mineral with the intent to eventually terraform and colonize it.[3]
This section contains spoilers for PALISADE episodes 22-25.
Click here to reveal.
The Figure, Thisbe, Coriolis Sunset, and Midnite Matinee go to Chimera's Lantern in search of a new source of magic for the Figure, so that he can finally be free of the Witch in Glass. They find the Mosaic Gyratory and meet the Chimeric Cadent, who grants Figure his freedom.