Questlandia: Difference between revisions

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{{Infobox game|title=''Questlandia''|creators=Turtlebun|link=[https://turtlebun.com/products/questlandia Official site]|appears_in=''[[PALISADE]]'' finale|players=2-5|image=Questlandia cover.png|caption=Cover art}}
{{Infobox game|title=''Questlandia''|creators=Turtlebun|link=[https://turtlebun.com/products/questlandia Official site]|appears_in=''[[PALISADE]]'' finale|players=2-5|image=Questlandia cover.png|caption=Cover art}}


'''''Questlandia''''' is a game by Hannah Shaffer and Evan Rowland about finding purpose in a failing society.
'''''Questlandia''''' is a GMless game by Hannah Shaffer and Evan Rowland about finding purpose in a failing society.


{{Quote|In Questlandia, you and your friends will invent a world from scratch. It might be fantastic or bizarre, from a remembered past or imagined future.
{{Quote|In Questlandia, you and your friends will invent a world from scratch. It might be fantastic or bizarre, from a remembered past or imagined future.

Latest revision as of 13:44, 10 June 2024


Questlandia is a GMless game by Hannah Shaffer and Evan Rowland about finding purpose in a failing society.

In Questlandia, you and your friends will invent a world from scratch. It might be fantastic or bizarre, from a remembered past or imagined future.

You’ll paint a picture of your society and its people, their laws and customs, how they live and how they dream.

But your society is failing.

Friends at the Table played the second edition of Questlandia in the PALISADE finale.[1] An official hack, Noirlandia, was played in the Bluff City arc There Is No Greater Love.

References[edit | edit source]