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[[PARTIZAN 45: Operation Shackled Sun: Act 1: The Fray]]<br> | [[PARTIZAN 45: Operation Shackled Sun: Act 1: The Fray]]<br> | ||
[[PARTIZAN 46: Operation Shackled Sun: Act 2: The Gate]]<br> | [[PARTIZAN 46: Operation Shackled Sun: Act 2: The Gate]]<br> | ||
[[PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do]]|aliases = Bismuth|color_theme=pzn}}'''The Figure in Bismuth''' is a character in [[PARTIZAN]]. He is the Right Hand of [[The Witch in Glass]]. | [[PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do]]|aliases = Bismuth|color_theme=pzn|title=|playbook=Imposter (Armour Astir)}}'''The Figure in Bismuth''' is a character in ''[[PARTIZAN]]'' and ''[[PALISADE]]''. He is the Right Hand of [[The Witch in Glass]]. Although he was first introduced during Beam Saber, his playbook has always been '''The Imposter'''. | ||
== Appearance== | == Appearance== | ||
They are humanoid, and their body is covered in rainbow crystals. Of his head, only his jaw is visible; the rest is a large crystal ([https://www.artstation.com/artwork/0d914 Reference]).<sup><ref>[[PARTIZAN 34: Guests, Invited and Otherwise|Guests, Invited and Otherwise]] | They are humanoid, and their body is covered in rainbow crystals. Of his head, only his jaw is visible; the rest is a large crystal ([https://www.artstation.com/artwork/0d914 Reference]).<sup><ref>[[PARTIZAN 34: Guests, Invited and Otherwise|PARTIZAN 34: Guests, Invited and Otherwise]]</ref></sup> The weight of the crystal requires them to do certain physical exercises as self-maintenance. His body is also partially covered in vines, but their extent is not visible as they're covered by his clothes. | ||
In ''PALISADE'', they're further described as imposing but hunched over by the weight of the crystals over their body, and wear a tight flight suit adorned with medals commemorating their skill as a pilot.<ref>[[PALISADE 01: Into the World Pt. 1]]</ref> | |||
==Personality== | ==Personality== | ||
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Bismuth was formerly a history teacher, and is now a supernaturally gifted ace pilot. After being injured and near-death due to the battles raging across Partizan, they were healed by the Witch in Glass. Because of this, he believes he owes her his loyalty. Within the Reflecting Pool, he serves as a benevolent sort of alderman for the fellow residents, attending to their problems. | Bismuth was formerly a history teacher, and is now a supernaturally gifted ace pilot. After being injured and near-death due to the battles raging across Partizan, they were healed by the Witch in Glass. Because of this, he believes he owes her his loyalty. Within the Reflecting Pool, he serves as a benevolent sort of alderman for the fellow residents, attending to their problems. | ||
Their first appearance is bringing Sovereign Immunity to speak with the Witch in Glass. Months later, he assists Millennium Break in investigating [[Chasmata Quarry]]. When the Witch in Glass joins the fight during Operation Shackled Sun, he plays a pivotal role there as well. Afterward, | Their first appearance is bringing Sovereign Immunity to speak with the Witch in Glass. Months later, he assists Millennium Break in investigating [[Chasmata Quarry]]. When the Witch in Glass joins the fight during Operation Shackled Sun, he plays a pivotal role there as well. Afterward, they are described as spending some time in isolation, hanging out in a cave. | ||
In the years following, he remains connected to the Witch in Glass despite being on indefinite loan to Millennium Break. | |||
== Relationships == | == Relationships == | ||
=== Bonds === | === Bonds (Beam Saber) === | ||
* [[Sovereign Immunity]] seems quite affable and amenable. | * [[Sovereign Immunity]] seems quite affable and amenable. | ||
* [[Phrygian]] and I might share a bond over our distinct appearances. | * [[Phrygian]] and I might share a bond over our distinct appearances. | ||
* [[Kalar Anakalar|Kalar]]'s heroism is quite striking. | * [[Kalar Anakalar|Kalar]]'s heroism is quite striking. | ||
=== Hooks (Armour Astir) === | |||
* No matter how far I run, I am still tethered to the Witch in Glass. | |||
* I've lived two lies, I would happily die for the truth. | |||
* If Phrygian were to test my loyalties, I'm not sure which way I would go. | |||
== Mech == | == Mech == | ||
In ''PARTIZAN'', the Figure in Bismuth's mech is the ''[[Will of the Witch]]'', a gigantic Hallow shaped like a crystalline knight. | |||
In ''PALISADE'', his mech is the [[Devil's Two Front Teeth|''Devil's Two Front Teeth'']], a zombie-like Altar. | |||
==Notes== | ==Notes== |
Revision as of 23:36, 16 March 2023
The Figure in Bismuth is a character in PARTIZAN and PALISADE. He is the Right Hand of The Witch in Glass. Although he was first introduced during Beam Saber, his playbook has always been The Imposter.
Appearance
They are humanoid, and their body is covered in rainbow crystals. Of his head, only his jaw is visible; the rest is a large crystal (Reference).[1] The weight of the crystal requires them to do certain physical exercises as self-maintenance. His body is also partially covered in vines, but their extent is not visible as they're covered by his clothes.
In PALISADE, they're further described as imposing but hunched over by the weight of the crystals over their body, and wear a tight flight suit adorned with medals commemorating their skill as a pilot.[2]
Personality
Bismuth is rather soft spoken and mild. They haven't done a lot of political thought and are surprised when called on it.
History and Involvement
Bismuth was formerly a history teacher, and is now a supernaturally gifted ace pilot. After being injured and near-death due to the battles raging across Partizan, they were healed by the Witch in Glass. Because of this, he believes he owes her his loyalty. Within the Reflecting Pool, he serves as a benevolent sort of alderman for the fellow residents, attending to their problems.
Their first appearance is bringing Sovereign Immunity to speak with the Witch in Glass. Months later, he assists Millennium Break in investigating Chasmata Quarry. When the Witch in Glass joins the fight during Operation Shackled Sun, he plays a pivotal role there as well. Afterward, they are described as spending some time in isolation, hanging out in a cave.
In the years following, he remains connected to the Witch in Glass despite being on indefinite loan to Millennium Break.
Relationships
Bonds (Beam Saber)
- Sovereign Immunity seems quite affable and amenable.
- Phrygian and I might share a bond over our distinct appearances.
- Kalar's heroism is quite striking.
Hooks (Armour Astir)
- No matter how far I run, I am still tethered to the Witch in Glass.
- I've lived two lies, I would happily die for the truth.
- If Phrygian were to test my loyalties, I'm not sure which way I would go.
Mech
In PARTIZAN, the Figure in Bismuth's mech is the Will of the Witch, a gigantic Hallow shaped like a crystalline knight.
In PALISADE, his mech is the Devil's Two Front Teeth, a zombie-like Altar.
Notes