Revision as of 04:35, 13 October 2022 by 1smalldragon (talk | contribs)
See also: Millennium Break for more information on the organization itself.
The Millennium Break Arc chronicles the efforts to forge a revolutionary movement from "a group of dissidents, ideologues, rebels and mercenaries who've launched a revolution from a state of the art mobile fortress." The twelve factions gathered aboard Fort Icebreaker "agree on little except this: it is time for a new millennium.[1]"
The Friends play Ben Robinson's Kingdom to explore tensions within the fledgling movement, fend off external threats, and define Millennium Break's manifesto.
Major Characters
- Apparatus Aperitif (Keith)
- Kal'mera Broun (Ali)
- Clementine Kesh (Jack)
- Gucci Garantine (Janine)
- Gur Sevraq (Austin)
- Sovereign Immunity (Art)
- Valence (Dre)
- Ver'million Blue (Sylvi)
Minor Characters
- Agon Ortlights (Sylvi)
- Audacious Opportunity "A.O." Rooke (Art)
- Eiden Teak (Ali)
- Exeter Leap (Keith)
- Mourningbride (Austin)
- Tes'ili Serikos (Jack)
- Thisbe (Janine)
- Zo'la (Dre)
Locations
- An extensive library
- The engine room
- Recreational subdeck
- The afterparty bar; the after afterparty party
- The fortress chapel
- The (rooftop) flight decks
- The Fort Icebreaker barracks
- The commissary
- The command deck
- The emergency command deck
- Refuse center side office
- Deck 7
- Tes’s shop, set up in one of the lifeboats
- The brig