Troop: Difference between revisions

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(Found some details on their loadout and some visual references in episode 04)
 
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{{See also|the [[Bouquet]], the PALISADE-era update to the Troop design.}}
{{Infobox character|title=AdArm Troop|color_theme=pzn|image=Troop Si F Sweetman.jpg|caption=Official postcard art by [https://twitter.com/SiFSweetman/status/1609970126459179014 Si F Sweetman]}}
{{Infobox character|title=AdArm Troop|color_theme=pzn|image=Troop Si F Sweetman.jpg|caption=Official postcard art by [https://twitter.com/SiFSweetman/status/1609970126459179014 Si F Sweetman]}}
{{See also|the [[Bouquet]], the PALISADE-era update to the Troop design.}}


The '''Troop''' is a basic combat hollow designed by [[Adamant Arms and Artifice]] and distributed by [[Stel Orion]] across the [[Divine Principality|Principality]].<ref>[[PARTIZAN 10: DESERT SQUIRE - RIPOSTE]], dossier</ref> Named after the collective noun for a group of baboons.  
The '''Troop''' is a basic combat hollow designed by [[Adamant Arms and Artifice]] and distributed by [[Stel Orion]] across the [[Divine Principality|Principality]].<ref>[[PARTIZAN 10: DESERT SQUIRE - RIPOSTE]], dossier</ref> Named after the collective noun for a group of baboons.  


The Troop is an around 55 feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon. Left arm has actuator/clasper, right has bayonet.<ref>[[PARTIZAN 01: The Seaside Town of Obelle]], dossier</ref>
"The Troop is an around 55 feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon."<ref>[[PARTIZAN 01: The Seaside Town of Obelle]], dossier</ref> The left arm typically has an actuator/clasper but "can be a bunch of different things" such as a flamethrower, while right typically carries a bayonet.<ref>[[PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES]], "Most of them have like bayonets in their right hands, their left [hands] can be a bunch of different things...or their left arm can end in a flamethrower, or like a grasping claw".</ref> Austin references the painting 17.IX.1939 by Jakub Rozalski and the Shadow Hawk from Battletech for its blocky appearance.<ref>[[PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES]]</ref>


==References==
==References==

Latest revision as of 01:21, 21 December 2024

See also: the Bouquet, the PALISADE-era update to the Troop design.

The Troop is a basic combat hollow designed by Adamant Arms and Artifice and distributed by Stel Orion across the Principality.[1] Named after the collective noun for a group of baboons.

"The Troop is an around 55 feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon."[2] The left arm typically has an actuator/clasper but "can be a bunch of different things" such as a flamethrower, while right typically carries a bayonet.[3] Austin references the painting 17.IX.1939 by Jakub Rozalski and the Shadow Hawk from Battletech for its blocky appearance.[4]

References[edit | edit source]

  1. PARTIZAN 10: DESERT SQUIRE - RIPOSTE, dossier
  2. PARTIZAN 01: The Seaside Town of Obelle, dossier
  3. PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES, "Most of them have like bayonets in their right hands, their left [hands] can be a bunch of different things...or their left arm can end in a flamethrower, or like a grasping claw".
  4. PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES