The Veil: Difference between revisions

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* [http://samjoko.storenvy.com/ Samjoko Publishing] (International store)
* [http://samjoko.storenvy.com/ Samjoko Publishing] (International store)
* [https://www.dropbox.com/s/qbf0vbzh1lnbujk/The%20Veil%20plain%20text.odt?dl=0 Free plaintext version]
* [https://www.dropbox.com/s/qbf0vbzh1lnbujk/The%20Veil%20plain%20text.odt?dl=0 Free plaintext version]
* [https://plus.google.com/communities/111282641132726730775 Google+ Community]{{Games}}[[Category:Games]]
* [https://plus.google.com/communities/111282641132726730775 Google+ Community]
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[[Category:Twilight Mirage]]
[[Category:Twilight Mirage]]

Revision as of 17:20, 19 October 2022

This article is about the role-playing game. For the augmented reality within the game, see Veil.

The Veil is the primary game used in the first half of Twilight Mirage, the fourth season of Friends at the Table. Written and designed by Fraser Simons, it is a cyberpunk or post-cyberpunk game in the lineage of "Powered by the Apocalypse" games based on D. Vincent Baker's Apocalypse World.

Agenda

The five points agenda of the Master of Ceremonies, or MC, is as follows:

  • Make the world feel real
  • Make it high tech and make it personal
  • Embed the final question into everyone and everything
  • Make the protagonists lives interesting and interconnected
  • Play to find out what happens

External links