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In [[The Road to PARTIZAN]], ''Dusk to Midnight'' is played to define the early days of the Clash, and follow the careers (and wavering resolve) of four of the pilots who would help to decide its outcome. | In [[The Road to PARTIZAN]], ''Dusk to Midnight'' is played to define the early days of the Clash, and follow the careers (and wavering resolve) of four of the pilots who would help to decide its outcome. | ||
{{Patreon Games}} | |||
[[Category:Games]][[Category:Road to PARTIZAN]] | [[Category:Games]][[Category:Road to PARTIZAN]] |
Revision as of 22:04, 3 September 2022
Dusk to Midnight is a GM-less storytelling game about the last mech pilots in a war they're about to lose.
In The Road to PARTIZAN, Dusk to Midnight is played to define the early days of the Clash, and follow the careers (and wavering resolve) of four of the pilots who would help to decide its outcome.