List of Twilight Mirage episodes: Difference between revisions

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|[http://friendsatthetable.net/twilight-mirage-08-second-street-drifting 08]
|[http://friendsatthetable.net/twilight-mirage-08-second-street-drifting 08]
|[[We are the River, And it is the Sea|'''We are the River, And it is the Sea''']]
|[[We are the River, And it is the Sea|'''We are the River, And it is the Sea''']]
|In the heart of [[Contrition’s Figure]], the [[Beloved Dust]] continue to investigate a strange disturbance that is displacing the inhabitants of the rehabilitation facility. [[Fourteen Fifteen]] interrogates [[Declan’s Corrective]], unrepentant member of the [[New Earth Hegemony]]*. [[Shoghig Salon|Sho Salon]] lectures on the divines, while [[Tender Sky]] comes face to face with the past. [[Signet]] meets a group of the facility’s residents…. and someone else meets them, too.
|In the heart of [[Contrition’s Figure]], the [[Beloved Dust]] continue to investigate a strange disturbance that is displacing the inhabitants of the rehabilitation facility. [[Fourteen Fifteen]] interrogates [[Declan’s Corrective]], unrepentant member of the [[New Earth Hegemony]]. [[Shoghig Salon|Sho Salon]] lectures on the divines, while [[Tender Sky]] comes face to face with the past. [[Signet]] meets a group of the facility’s residents…. and someone else meets them, too.
|-
|-
|[http://friendsatthetable.net/twilight-mirage-09-the-sound-of-strings 09]
|[http://friendsatthetable.net/twilight-mirage-09-the-sound-of-strings 09]
|[[The Sound of Strings|'''The Sound of Strings''']]
|[[The Sound of Strings|'''The Sound of Strings''']]
|Driven into a corrupted, digital city by a mysterious foe, the Beloved Dust set up to rescue the inhabitants of the rehabilitation center called Contrition’s Figure. Tender Sky and ⸢Signet⸣ chase the iconoclasts* as they heads towards the skyscraper (and a mysterious, living cloud above). Sho Salon and Fourteen Fifteen, meanwhile, contend with streets packed with furious simulacra as they seek the source of a strange song.
|Driven into a corrupted, digital city by a mysterious foe, the Beloved Dust set up to rescue the inhabitants of the rehabilitation center called Contrition’s Figure. Tender Sky and ⸢Signet⸣ chase the iconoclasts as they heads towards the skyscraper (and a mysterious, living cloud above). Sho Salon and Fourteen Fifteen, meanwhile, contend with streets packed with furious simulacra as they seek the source of a strange song.
|-
|-
|[http://friendsatthetable.net/twilight-mirage-10-looking-to-land 10]
|[http://friendsatthetable.net/twilight-mirage-10-looking-to-land 10]
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|[http://friendsatthetable.net/twilight-mirage-11-what-were-capable-of 11]
|[http://friendsatthetable.net/twilight-mirage-11-what-were-capable-of 11]
|'''[[What We're Capable Of]]'''
|'''[[What We're Capable Of]]'''
|With the Contrition’s Figure rehabilitation facility safe and secured, the Beloved Dust are left to attend to matters personal*, professional, and spiritual. After slipping through the data stream, Fourteen Fifteen makes a brand new debut. Elsewhere, Tender Sky takes the first step in a long project of self-fulfillment, while ⸢Signet⸣ fulfills something else: a promise.
|With the Contrition’s Figure rehabilitation facility safe and secured, the Beloved Dust are left to attend to matters personal, professional, and spiritual. After slipping through the data stream, Fourteen Fifteen makes a brand new debut. Elsewhere, Tender Sky takes the first step in a long project of self-fulfillment, while ⸢Signet⸣ fulfills something else: a promise.
|-
|-
|[http://friendsatthetable.net/twilight-mirage-12-the-promise-of-presence 12]
|[http://friendsatthetable.net/twilight-mirage-12-the-promise-of-presence 12]
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|[http://friendsatthetable.net/twilight-mirage-13-an-instinct-without-a-word 13]
|[http://friendsatthetable.net/twilight-mirage-13-an-instinct-without-a-word 13]
|'''[[An Instinct Without A Word]]'''
|'''[[An Instinct Without A Word]]'''
|After joining each other for dinner, the crew of the reconnaissance ship Myriad tend to business before setting west towards a sprawling city.* Grand Magnificent and Echo Reverie find room for creative collaboration, while Even Gardner takes a journey of self discovery. And Gig Kep-Hart has a horse, and an eye for trouble.
|After joining each other for dinner, the crew of the reconnaissance ship Myriad tend to business before setting west towards a sprawling city. Grand Magnificent and Echo Reverie find room for creative collaboration, while Even Gardner takes a journey of self discovery. And Gig Kep-Hart has a horse, and an eye for trouble.
|-
|[http://friendsatthetable.net/twilight-mirage-14-the-value-of-distance 14]
|'''[[The Value of Distance]]'''
|With their belongings stored in the Old Gold Graduate Club & Privacy, the Myriad crew pursue one of their mission’s core goals: securing the spread of the Fleet’s mesh throughout the planetary civilizations. After getting the rundown on the Crown of Glass from three of its most ardent defenders, Even Kephart begins preliminary negotiations. Meanwhile, Echo Reverie is introduced to a startling technology, Grand Magnificent is introduced to one of the most powerful people Quire, and Gig Kep-Hart is introduced to a planetary delicacy.
|-
|[http://friendsatthetable.net/twilight-mirage-15-a-life-and-a-history 15]
|'''[[A Life and A History]]'''
|As if driven by the spirit of the late divine Curiosity, the Myriad crew scour Sculpture City (and its surrounding environment) for answers. Echo Reverie and Even Gardner try to unravel the political intrigues that put the Doyenne (and her most honorable servant, Saint Glass) in the crosshairs. And while Gig Kephart takes on the macro mystery—the history of the planet Quire itself—the artist called Grand Magnificent turns inwards instead, towards what the very core of what it means to be a human.
|}
|}
[[Category:Episode List]]
[[Category:Episode List]]
[[Category:Lists]]
[[Category:Lists]]

Revision as of 23:29, 6 October 2017

Episode Title Description
00 The Final Eight Divines The players set the stage for the season by describing the city-ships their characters come from, the Divines which once led them, and how their patron died.
01 The Beloved Dust The Beloved Dust, a group of investigators and operatives with Divine mandate, learns that there is an imminent threat targeting Composure's Coliseum during a important (and highly populated) ritual. Former excerpt and pilot of the Divine Belgard, ⸢Signet⸣, trades favors religious and mundane. The dilapidating assassin Fourteen Fifteen blends into the audience to see things from a higher ground. And Tender Sky, a highly skilled digital architect, enters the event directly in order to protect it from the inside.
02 The Last Divine After receiving word that the city-ship of Seance would come under attack, the Beloved Dust move to intercept the threat. Fourteen Fifteen tracks their quarry into the mechanical guts of a giant coliseum, while above, Signet protects the human leader of the Divine Fleet’s faith. And deep inside “the Mysteries,” an interactive historical simulation, Tender Sky confronts a would-be killer.
03 The Planet of Quire In the wake of Gumption's death, and with the killer at large, the divine fleet dispatches a group to prepare the planet of Quire for refugees. The living vessel named Myriad carries six (including herself) individuals to a clearing south of the Painted Plateaux. Included on the crew are the ship's mind herself, a diplomat authorized to negotiate with the civilizations of Quire, a bio-mechanical cyborg with extensive military experience, a martial artist with a commuted prison sentence, an artist, engineer, and designer of mechs, and a broadcaster who is designated to report on the operation. Their first task: Establish an uplink to the Twilight Mirage's network by-way-of a two-ton communications node, which must be installed hundreds of miles north of the ship’s landing point.
04 Birds of Prey The crew from the ship Myriad continue to explore the planet Quire. Grand Magnificent explains the strange experience that he had in the canyon, but Echo Reverie is less interested in chasing shadows than in leading them towards their destination: A church on the north side of the plateau. Gig Kep-hart meets a new friend, and in the face of danger, Even Gardner offers his expert guidance.
05 The Sunlight of Knowing With the sounds of conflict guiding them into action, the crew of the Myriad prepares for battle. Grand Magnificent tests his ability to work under pressure while Gig Kep-hart sends a message to the masses. Echo Reverie sets out to save the day, and Even Gardner makes a grand debut.
06 We Want You to Come Home Days after the crew of the Myriad establishes a connection between Quire and the Divine Fleet, the Beloved* Dust meet at the digital club called The Steady to relax and catch up. But before Tender Sky, Fourteen Fifteen, and ⸢Signet⸣ can really unwind, they’re called back to base… where they meet supposed allies, a young recruit, and someone who they hope can offer answers about the murder of Gumption.
07 Second Street Drifting Following a distress call from the Vice-Warden of Contrition's Figure, Seance's correctional facility, the Beloved Dust prepare to enter the building under special circumstances. The gunslinger Fourteen Fifteen checks in with an old friend at The Signal*, and manages to only talk of work, while the Excerpt ⸢Signet⸣ spends time thinking of a past so different from, and yet so close to, the present. Tender Sky, an architect utterly familiar with The Mesh, considers herself ready for what awaits inside the digital environments of Contrition's Figure. But these are strange times. Something has changed in the facility and, worse, perhaps the Beloved Dust aren't the only people interested.
08 We are the River, And it is the Sea In the heart of Contrition’s Figure, the Beloved Dust continue to investigate a strange disturbance that is displacing the inhabitants of the rehabilitation facility. Fourteen Fifteen interrogates Declan’s Corrective, unrepentant member of the New Earth Hegemony. Sho Salon lectures on the divines, while Tender Sky comes face to face with the past. Signet meets a group of the facility’s residents…. and someone else meets them, too.
09 The Sound of Strings Driven into a corrupted, digital city by a mysterious foe, the Beloved Dust set up to rescue the inhabitants of the rehabilitation center called Contrition’s Figure. Tender Sky and ⸢Signet⸣ chase the iconoclasts as they heads towards the skyscraper (and a mysterious, living cloud above). Sho Salon and Fourteen Fifteen, meanwhile, contend with streets packed with furious simulacra as they seek the source of a strange song.
10 Looking To Land In the virtual confines of the Contrition's Figure rehabilitation center, it has come time for the Beloved Dust to face their foes! The bounty hunter Fourteen Fifteen frees the convict Aura Antigua and places her in the care of protege Sho Salon, taking her place in the strange vise which had trapped her. Elsewhere, Signet and Tender Sky climb to great heights to confront the Iconoclasts... and to investigate the mysterious White Cloud entity.
11 What We're Capable Of With the Contrition’s Figure rehabilitation facility safe and secured, the Beloved Dust are left to attend to matters personal, professional, and spiritual. After slipping through the data stream, Fourteen Fifteen makes a brand new debut. Elsewhere, Tender Sky takes the first step in a long project of self-fulfillment, while ⸢Signet⸣ fulfills something else: a promise.
12 The Promise of Presence In the month after the midnight attack on Doyenne Undela Apogica, the crew of the Myriad explore the nearby deserts and jungles in preparation for a journey to the region’s largest settlement. The artist Grand Magnificent finds an abandoned production facility lost in the dunes, while Echo Reverie finds a strangely shifting monument to the past. Even Gardner picks through the remains of a Crown of Glass Saint* for parts, and Gig Kep-hart finds that new friends come from surprising places.
13 An Instinct Without A Word After joining each other for dinner, the crew of the reconnaissance ship Myriad tend to business before setting west towards a sprawling city. Grand Magnificent and Echo Reverie find room for creative collaboration, while Even Gardner takes a journey of self discovery. And Gig Kep-Hart has a horse, and an eye for trouble.
14 The Value of Distance With their belongings stored in the Old Gold Graduate Club & Privacy, the Myriad crew pursue one of their mission’s core goals: securing the spread of the Fleet’s mesh throughout the planetary civilizations. After getting the rundown on the Crown of Glass from three of its most ardent defenders, Even Kephart begins preliminary negotiations. Meanwhile, Echo Reverie is introduced to a startling technology, Grand Magnificent is introduced to one of the most powerful people Quire, and Gig Kep-Hart is introduced to a planetary delicacy.
15 A Life and A History As if driven by the spirit of the late divine Curiosity, the Myriad crew scour Sculpture City (and its surrounding environment) for answers. Echo Reverie and Even Gardner try to unravel the political intrigues that put the Doyenne (and her most honorable servant, Saint Glass) in the crosshairs. And while Gig Kephart takes on the macro mystery—the history of the planet Quire itself—the artist called Grand Magnificent turns inwards instead, towards what the very core of what it means to be a human.