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{{Organization | {{Organization | ||
| | | color_theme = sf | ||
| name = Glim Macula | | name = Glim Macula | ||
| | | area_of_operation = [[Sapodilla]] | ||
| debut = "[[Sangfielle 19: What Happened at Bell Metal Station Pt. 3|What Happened at Bell Metal Station Pt. 3]]" (mentioned)<br> "[[Sangfielle 21: At the Gates of Sapodilla|At the Gates of Sapodilla]]" | | debut = "[[Sangfielle 19: What Happened at Bell Metal Station Pt. 3|What Happened at Bell Metal Station Pt. 3]]" (mentioned)<br> "[[Sangfielle 21: At the Gates of Sapodilla|At the Gates of Sapodilla]]" | ||
}}{{Quote Almanac | }}{{Quote Almanac | ||
| quote = Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the “most civilized” corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats. | | quote = Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the “most civilized” corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats. | ||
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Their headquarters are in [[the Interred Citadel]], which also serves as an organizational center for the [[Wrights of the Seventh Sun]]. | Their headquarters are in [[the Interred Citadel]], which also serves as an organizational center for the [[Wrights of the Seventh Sun]]. | ||
{{Spoiler|The Perpetual Oratorio/Two Kinds of Quarry|After the rise of [[Virtue Mondegreen|Vampire Queen Virtue of Sapodilla]], they have largely lost power.}} | {{Spoiler Block | ||
|color_theme = sf | |||
|spoiling = The Perpetual Oratorio/Two Kinds of Quarry | |||
|text = After the rise of [[Virtue Mondegreen|Vampire Queen Virtue of Sapodilla]], they have largely lost power.}} | |||
== Appears in == | |||
* [[Sangfielle 21: At the Gates of Sapodilla|At the Gates of Sapodilla]] | |||
* [[Sangfielle 22: Whispers in the City by the Sea]] | |||
* [[:Category:Perpetual Oratorio Arc|The Perpetual Oratorio of Davia Pledge]] | |||
* [[Hark! The Citadel Beneath]] | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> |
Revision as of 01:04, 18 July 2022
Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the “most civilized” corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.
The Glim Macula are a police and immigration enforcement agency in Sapodilla, formed originally from witch hunters and growing to prominence after the Pledge House fire.
Their headquarters are in the Interred Citadel, which also serves as an organizational center for the Wrights of the Seventh Sun.
This section contains spoilers for The Perpetual Oratorio/Two Kinds of Quarry.
Click here to reveal.
After the rise of Vampire Queen Virtue of Sapodilla, they have largely lost power.
Appears in
- At the Gates of Sapodilla
- Sangfielle 22: Whispers in the City by the Sea
- The Perpetual Oratorio of Davia Pledge
- Hark! The Citadel Beneath
Gallery
- Glim Macula Investigator.jpeg
Interrogator by Conner Fawcett
- Glim Macula.png
Symbol of the Glim Macula