User:UnabashedlyRose/drafts

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Interstitial period

The Formation of the Divine Fleet

See Divine Fleet for more details.

In the millennia that followed the defeat of Rigour, there was much debate about the places of Divines in society and the relationship between Divines and humans. Its during this time that Kamala Cadence, partnered with the Divine Independence comes to the conclusion that if there was a war between humans and Divines, the Divines would in time be wiped out, a conclusion she found horrific due to the special place Divines held in their lives. Kamala founded the Resonant Orbit, a spiritual philosophy about the relationship of humans and Divines that was used to found the Divine Fleet. This caused a schism between Kamala and Independence, as Kamala refuses to include a Divine's right to die in the core tenets, believing they are too special to be lost. Independence leaves, and as Kamala's stance on Divines hardens, she eventually leaves the Divine Fleet.

The New Earth Hegemony

See New Earth Hegemony for more details.

The time between the end of Rigour and the creation of the Divine Fleet is one of strife, with continuing wars among Divines and humans. The Rapid Evening's prognostication machine Crystal Palace is also built around a thousand years into this era.[1]

Independence and Quire

See People of Quire for more details.

The End of the Divine Fleet

See Twilight Mirage for more details.

The End of the Divine Fleet

The Divine Fleet is a utopia in decline, facing possible extinction. At its peak, it contained three hundred Divines, but that number started to decline as Divines fell under attack from the New Earth Hegemony as well as the followers of the lost Divine Independence, the Iconoclasts. as well as the influence of the Pleroma Hypothesis. Also contributing to that decline is the Pleroma Hypothesis, which plagues the minds of Divines until they simply leave the fleet, or choose to stop existing altogether.

The original creator of the Twilight Mirage, the Divine Empyrean, is the last remaining Divine of the Fleet.

The people of the Divine Fleet send a scouting party to the nearby planet of Quire to ascertain if it is suitable for refugees and to spread the Mirage across the planet. They encounter its existing residents, many of whom are former members of the Divine Fleet who departed generations ago. A dominant city on the planet commissions a new body for the fabled Divine Independence from a member of the scouting party though shortly after the planet of Quire sends out a warning recounting how Independence devastated its original inhabitants, the Qui Err. However, with plans already decades in motion, Independence is revived.

The Miracle of the Mirage

See the Miracle of the Mirage for details.

The Divine Fleet is brought to a breaking point by combined attacks from the Divine Independence, its followers the Iconoclasts, as well a the New Earth Hegemony-funded coup attempt. While the fleet is able to thwart the coup and bring down Independence, in the aftermath the Divine Fleet is forced to break apart and make emergency landings to the planet of Quire below, calling into question the leadership of the current Cadent, and the future of the Divine Fleet as a society. These events trigger the Miracle of the Mirage, where in an attempt to avoid further conflict, the living planet Quire splits itself into eight separate planets, where the last remaining of the Divine Fleet are able to crash-land. In its final act, the planet of Quire revives its lost people, the Qui Err, based on its memories from before their encounter with Independence.

In the aftermath of the Miracle, the people of the Twilight Mirage are largely split into several groups; The Divine Free States, the remains of the Divine Fleet holding onto their old principals and beliefs even as their civilization comes to an end, becoming more bureaucratic and authoritarian in the process, The Qui Err Assembly, a coalition of the Qui Err, other residents of Quire, and many former Divine Fleet members who oppose the direction of the Divine Free States, the upstart “Waking Cadent”, who seeks to create a new Divine Fleet where the Divines are under her control, and Waves of arriving colonists from Earth led by Our Profit, seeking to settle on the new resource-rich planets. They are supplemented by the Argosy, Spliced, a networked fleet from Earth intent on creating a perfect digital utopia. Threatening them all is Volition a factory created by the followers of independence which produces Axioms, Divines that do not require an excerpt and embody a single idea rather than an ideal.

Futura Free

As the conflict between these groups comes to a head, Volition is calmed by taking one of it's own former Axioms as an Excerpt and the Rapid Evening is pushed into retreat after Crystal Palace is effectively nullified by the creation of the Divine Arbit. Meanwhile the splintered Divine Free States, led by Aram Nideo, choose to leave the system, the consequences of which weigh heavily on later generations of the Mirage.

Inside the Mirage, the Waking Cadent’s fleet remains intact while Our Profit’s Argosy, Spliced continues to offer access to the digital network of the Splice, though it is now overseen by the Divine Anticipation and their Excerpt. The Qui Err Assembly retain their home system and right to self-govern and rebuild their society, with many former members of both the Divine Fleet and former Earth colonists choosing to stay within the Qui Err System under their leadership.

The Formation of the Divine Principality

See the Divine Principality for more details.

Dawn and Ascended Millenniums

Divine Principality and Nideo form the

Miraculous and Victorious Millenniums

Perenial happens, Orion and the Edict system happen

The Perfect Millennium

Colomnar and Apostalos join

The Fracture of the Divine Principality

See Partizan for more details.

The Perfect Millennium

Partizan up to the Kingdom Game

Millennium Break

Kingdom game - Finale

Operation Shackled Sun

Finale game