User:Chemiosmotic/Draft Partizan Dossier

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Dossie. I fogot what the faming device is & i need to look at the ep pafges. than u ellis for collating this though! (00) The Divine Principality is a massive space empire led by a Princept and comprised of five major houses, called Stels. While the Principality is in a state of constant war with The Branched, a rival power extremely far from the small moon of Partizan, these Stels are also in various states of conflict (open and hidden) with each other. 5 years ago, Dahlia, the living Princept (born to Kesh, then kidnapped by Nideo, then rescued and raised into adulthood by Apostolos), declared themself leader of both Stel Kesh and Apostolos alongside a stunning revelation of the Principality’s crimes against Apostolos. Kesh called these claims an Apostolosian ploy for power, and elected a minor noble as an anti-Princept. Today, as Apostolos and Kesh war openly over territory, authority, and public sentiment, the other Stels seek to capitalize on the chaos. Columnar and Orion’s long cold war, driven by each Stel’s desire to cement its status as dominant economic and technological power, needs only a single spark to explode. Still repairing their reputation after the Farmer’s Sin, Stel Nideo bides their time, rebuilds their forces, and gains popular support. Soon, a weakness will be revealed, and they will be prepared.

//Organizations\\[edit | edit source]

Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. (00) Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. (00) Stel Orion: An industrial giant that controls more literal space than any other Stel, yet is also the most fragmented and unstable. They are tied to Space. Wealth, labor, expansion. (00) Stel Columnar: A fence-sitting democracy, made up largely of synthetics on the cutting edge of technology, art, politics, and war. They are tied to the Future. Innovation, style, cowardice. (00) Stel Apostolos: A dynamic and diverse military powerhouse, guided by an iconic, but controversial leader. They are tied to Motion. Speed, change, violence. (00) Asterism: There are two major faiths in the Principality. Both espouse the idea of an empire built of minor states--allowing for small scale conflict without threat to the whole empire. (00) Split into two major sects (Received and Progressive), the state religion of the Divine Principality. (12) The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. (00) Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. (09) The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. (00) Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. (09) The Society of Banners and Bright Returns (SBBR): A daring mercenary outfit that takes on reconnaissance, espionage, sabotage, and theft missions. Independent, but operating under Stel Orion and the Scrivener’s Guild. (01) Scrivener’s Guild: An organization of (armed) clerks who mediate negotiations, draft contracts, and keep records of all industrial, commercial, and private business operations with Orion-aligned organizations. Unhappy with SBBR’s performance. (01) The Oxblood Clan: What started as a group of orphans turned into a labor guild and criminal enterprise with connections across Partizan. Occasionally run rough-and-tumble military ops for extra cash. Allies with SBBR. (01) The Swordbreakers: An Apostolosian squad blessed by the divine Commitment and led by Cas’alear Rizah, the adopted sibling of the Apokine and Princept Dahlia. They’re known across the war as legend killers who punch above their weight. (01) Blessed by Commitment and led by Cas’alear Rizah, the adopted sibling of the Apokine & Princept, they’re known across the war as legend killers who punch above their weight. (16) The Red Fennecs: Technically, the Red Fennecs are an Apostolosian logistics and transport squad. In actuality, they’re utilized by their commanding officer, Tes’ili Serikos, as the backbone of a humble smuggling operation. (02) The Partizan Palace: Across Divinity, the Palace provides citizens with authorized archival information, approved news reports (kept up to date locally by the day, galactically by the week), and art and entertainment determined to be canonical to the Divine Principality. (02) (14) House Whitestar: For generations, House Whitestar was among the smallest vassal families of Stel Kesh’s most powerful noble House (itself called House Kesh). With modest holdings and minimal political influence, it seemed they’d inevitably fade into history. But after the Apostolosian leader Dahlia declared themselves the Glorious Princept, Stel Kesh announced that Cynosure Whitestar-Kesh, a mid-level diplomat, was the true Princept. With his rise, they’ve grown in importance and power. (02) A generation ago, House Whitestar was a footnote: A noble house in name alone, with an ancient (and novel) connection to Apostolos. But then a scion of their house was elected as Princept. Now, they have a little weight to throw around and a chip on their shoulder. Home to the virtuoso strategist Lucia Whitestar. (16) The Rapid Evening: A small, covert ops squad loyal to Stel Kesh and named for a now ancient unit of spies, saboteurs, and secret agents. (03) Secret “protectors” of Gur Sevraq. (12) The Curtain: Allegedly, the Curtain is the cryptocratic organization that pulls the levers of power in Stel Kesh. In reality ████████████. (03) Though Kesh is technically governed through an elaborate parliamentary democracy, the truth is that The Curtain, a secretive organization inside of the Stel, serves as the actual power behind the throne. Knowledge of the Curtain is carefully guarded, and its membership is even further protected. (06) It is unclear (even to the vast majority of the organization’s members) how, when, and why the Curtain was founded, but its fundamental organizational hierarchy is a key part of one’s induction into the society. The Curtain keeps a simple, cell-based hierarchy, with individual worlds reporting up to star sectors, which then report up to the highest tier of command. At each tier there may be countless operatives, but each reports to one of five key figures in their tier: The Silk: Minister in charge of Curtain diplomatic corps. Commands undercover agents who have infiltrated foreign governments. The Damask: Philosopher, theologian, and scientist whose purview is performing and obtaining heretical and otherwise forbidden material. The Lace: Marshall in command of the Curtain’s military forces, including reconnaissance and martial saboteur units. The Linen: Steward, Quartermaster, Armorer, Bookkeeper. In charge of industrial espionage. The Gabardine: Chief spymaster, keeper of all information, and (traditionally) the executive who proposes large scale, cross-branch action. Each planet and/or sector has their own chief operatives in these roles, which roll up to the top, Divinity-wide tier. When referenced in speech or text, the operatives use only these titles, e.g. “The Lace of Partizan” or “The Gabardine of Divinity.” (13) Was originally established to rein in the Principality’s most tyrannical institutions and encourage growth and equity over generations, while hiding the truth of what lied beyond the Scutum-Centaurus Portcullis. Over time, their more noble aims were eroded, and only this final goal remained, along with a much more selfish goal of controlling the state. (19) Is currently in a silent war against the Pact of Necessary Venture. (20) …a covert war against the Pact of Necessary Venture. (28) Largely aligned with Stels Kesh and Nideo. (37) Has recently announced its presence on Partizan and throughout the Principality. Currently in conflict with the Pact of Necessary Venture, Millennium Break, and the Organization for the Foundation of the Orion Republic. (42) Currently, the Curtain is most firmly aligned with Kesh and Nideo, and fights in an open war against the Pact of Necessary Venture and Millennium Break. (45) Silversky Salvage and Repair: Salvagers are a dime a dozen, but with chief engineer Sombre Sky in the pit, no one on Partizan is better at putting a machine back together. Dispatched to Obelle along with the Rapid Evening to ensure that the most important parts of Past are retrieved. (03) GLORY: With the help of advanced Columnar cloning science, the Glory Project (or simply GLORY), claims to have resurrected (and made immortal) heroes of the nation’s past called Eidolons. On Partizan, they field Kleos, Cassander, Vervain, and the squad’s leader: Apothesa, original Eidolon of construction, military action, and history. Interested in Past’s records chiefly because it might allow them to “better recreate Apostolosian eidolons.” (04) On Partizan, they field Kleos, Apothesa, Vervain, Sabeeha, and the squad’s leader: Laurel, elect of Motion. (32) On Partizan, they field Kleos, Apothesa, Vervain, and the squad’s leader: Laurel, elect of Motion. (46) The Zenith Fund: A public institution of Stel Columnar that incubates, defends, and offers testing for teams pursuing cutting edge projects in a wide range of fields including medicine, environmental science, infrastructure, culture, and emerging military hardware. Aids with major projects across every other Stel, including Apostolos’ Glory Project. (04) Like the rest of Columnar, increasingly tied to the Pact of Necessary Venture. (32) Horizon: In the popular consciousness, Horizon is a radical, anti-Principality terrorist organization. In actuality, they are a radical-reformist group, which seeks to drive out what it perceives as corruption in an empire that ought be pursuing noble (instead of selfish) ends. Rumored to be funded by Stel Kesh’s House Brightline. (04) Secretly funded by Stel Kesh’s House Brightline. Its Partizan branch is commanded by Gucci Garantine. (13) A radical-reformist group funded by Stel Kesh’s House Brightline. Commanded on Partizan by Gucci Garantine. (15) House Bittenbach: “Before all others.” Technically, this is Bittenbach’s motto because they were the very first noble house in Stel Orion, formed after their founder orchestrated a grand betrayal on behalf of the Principality. Today, though, it is quoted as evidence of the house’s legendary hunger for wealth (and their willingness to break norms to satiate it.) The house’s holdings on Partizan are operated by Burden Bittenbach. They were originally assigned to operate the Obelle mission in SBBR’s place. (05) Now, has sent House Callister to retrieve Gur Sevraq during the pilgrimage. (10) Carrion Collections: A low ranking scavengers squad with a handful of hollows that operates out of Stel Orion. Called shameless, even (especially) by those who employ them. Has a tense with SBBR due to a dispute over workshop materials. (05) The Isles of Logos: An independent nation built by the original followers of the prophet Logos Kantel’s around their very first church, though it has since become a secular and independent state—something largely unheard of inside of Principality space. Though only a small handful of islands in the Prophet’s Sea, the Isles keep a standing defense force that rivals any individual squad the Major Stels could throw at them. (05) The Church of the Resin Heart: Among all the sects under the wide umbrella of Progressive Asterism, one group—the Disciples of Logos—is dedicated to the teachings of the movement’s supposed founder, the Prophet Logos Kantel. Though there are a handful of Logos-aligned houses faith across the reaches of the Principality, none is as well organized or important as the Church of the Resin Heart, named for the uncanny, 3-foot tall heart that was recovered from the prophet’s sea many years ago. The Church, also named the Friends of Gur Sevraq in honor of their enigmatic and charismatic leader, are gaining followers as quickly as their leader can perform miracles. They claim the True God is coming, and seek to spread the word as far as they possibly can. (05) A Disciples of Logos church on Partizan which claims to be the true inheritor of the prophet’s religious mission. The “resin heart” in question is a 3-foot large object pulled from the sea 400+ years ago and displayed as a relic by the Church. (09) It was originally part of the Exemplar. (19) The Sable Court: Some say that on dark nights, they have seen Ashen witches on the eastern edge of Lake Timea, horns and antlers glittering in the light of Girandole. Some even say that a former elect walks among them, though whether she is the one they call the Loess, no one knows. It does not matter. Heresy, all of it. (05) 301st Appraisal Unit: Before the Columnar commits the resources necessary to take something for their own, this small reconnaissance unit comprised of soldiers, engineers, and academics needs to find it. (07) 21st Voluntary Composite Division: Unlike most other Stels, Columnar doesn’t segregate Hallow and Hollow units, and instead assigns Hallow pilots to officer roles in combined arms divisions like this one. (07) Strand Semaphore: Using ancient Hyphan technology, this messenger service is able to send text-based communications to anywhere on-moon, so long as they’ve built an outpost there. (07) The backbone of the private comms network used by Millennium Break. (28) The Nobel: The people and culture from which Valence originates. They live beyond Partizan, in the Scutum-Centaurus arm of the Milky Way, which a past Princept declared was not to be colonized or even explored. But years ago they suffered an attack from someone from the Divine Principality. Valence seeks to answer how, who, and why. (08) But years ago they suffered an attack by the Pact of Necessary Venture, though who specifically ordered the attack is still unknown. The majority of Nobel worship the same God as the Disciples of Logos, though the specifics of each faith remain unique. They are gaseous, telepathic beings who often use mechanical bodies in order to interact with other sorts of people. (19) The Disciples of Logos: A small sect, technically of Progressive Asterists, who believe that Progressive Asterism itself operates under a misunderstanding of the prophet Logos Kantel’s words. Membership spans Divinity, but remains miniscule in size compared to even other Progressive Asterist sects. (09) The Friends of Gur Sevraq: The name given to the current membership of the Church of the Resin Heart, who follow the teachings of a new prophet, Gur Sevraq, who has reportedly performed a number of miracles. They teach the value of and need for open communication between regular members of the principality, and dream of a galactic-communications network which would allow people to send messages between worlds in a matter of seconds or minutes instead of days, weeks, or months. (09) The Shepherd’s Crook: A sect inside of Received Asterism which began soon after the founding of the church as a collection of monks who provided safety and service to then-new colonies… in exchange for wealth and power. Though their extortionist tendencies (and military might) was reined in by the central church, they remain a group focused on local communities rather than central bureaucracy or dogma. They’ve also become the home of the Sovereign Immunities, an elite rank of political advisor which carries the freedom to speak directly when others would be censored and which is offered a high degree of diplomatic immunity. (09) Lambic House: A group of beer-brewing monks who both operate a brewery and manage a sizable civilian settlement deep in the mountains of the Pique Ridge. (09) Part of the Shepherd’s Crook. (20) House Callister: The newest house of Orion, whose status was earned through “heroism in battle...” which is to say state-sanctioned piracy. Led by and named for Callister Drive Callister (who was given his new surname simultaneously with his new House), a sometimes ally, sometimes rival of the dreaded Exeter Leap. (10) The Wolfwings: This vanguard squad, led by ace pilot Cam’bage Elarune, ensures early-conflict air superiority and secure, long term reconnaissance capabilities for Stel Apostolos. (10) Imperium’s Plume: A Hallow unit blessed by Imperium, one of the very first Divines of the Principality, tasked with inspiring support for Stel Nideo on Partizan by ensuring that even the home of Progressive Asterism remembers the strength of Nideo’s virtue. (14) The Pact of Necessary Venture: Though they trace their lineage back to an exploratory committee founded in the late 14th century of the Perfect Millenium, the Pact was not made in earnest until five years ago in 1418 PM, soon after hostilities began between Kesh and Apostolos. Its original leadership committee, Plumeria, Gallica, Myosotis, Rye, and Hyacinth determined that to ensure the future stability of the Principality, the Pact would establish a power base in the Scutum–Centaurus arm, amass a vast fleet using the unexploited resources there, and sweep both princepts out of power, replacing the role with a five-part council representing each Stel equally. (Originally almost totally redacted in 15, gradually revealed in 18-20) Each was an elect: Plumeria the elect of Past, Gallica of Present, Myosotis of Future, Rye of Space, and Hyacinth of Motion. Plumeria and Myosotis were killed during Gur Sevraq’s theft of the Divine Future. Plumeria’s successor, Cymbidium, was killed when Past crashed into the sands of the Prophet’s Path. Hyacinth was killed in combat by the Rapid Evening, but has already been replaced. (25) Has gained increasing influence among Stels Columnar and Apostolos. (38) …and was replaced by Laurel, a member of GLORY. Currently, the Pact has finds its greatest support from members of Columnar and Apostolos. They are in a state of open conflict against the Curtain and Millennium Break. (45) Serpent’s Head: Grand Admiral Phy’lon Antiphony and their fleet serves double duty as both naval powerhouse and lead diplomatic corp for Apostolos’ forces on Partizan. They wear the name like a dare. (16) House Chasmata: The Chasmata family has governed Stel Kesh’s holdings for as long as Kesh has had holdings on Partizan. But in the last century, the family seems more interested in an archeological dig in the northern ice cap than in managing its estates. This has not, unfortunately for Apostolos, limited the amount of military might that Chasmata can bring to bear in an emergency. (16) The Black Century: Infamous retinue of the Divine Motion. Each member of this 100-person company serves for 100 years. Motion guarantees them this service. (17) The Mysteries Metronomica/ “Metronomica”/“The Cult of Perennial”: Guided by the paradoxical belief in historical cycles and radical freedom, the Isles of Logos offers this faith of the Adversary, Perennial, perhaps the only safe ground in the entire galaxy. Though colloquially referred to as “the cult of Perennial,” a title that many group members accept with a sort of sardonic pride, the full name of the group is the Mysteries Metronomica, or simply Metronomica. Both Metronomica’s theology and praxis center on the ideas of eternal recurrence, historical cycles (large and small), and the impossibility of stability. History will turn, and they will help it on its way. Their relationship with Perennial gives them a unique relationship to the Perennial Wave. (20) Company of the Spade: A veteran mercenary unit founded by space miners who learned how to pilot Hollows in the most dangerous of settings. They’ve been brought to Partizan to combine both types of expertise. (20) Millennium Break: Dissidents, idealogues, rebels, and mercenaries launch a revolution from a state-of-the-art mobile fortress. They agree on little, except this: It is time for a new Millennium. (21) Dissidents, idealogues, rebels, and mercenaries. Even now, they agree on little, except this: It is time for a new Millennium. (45) The Summer Passage of Arms: The Summer Passage is as much an event as an organization, a committee that holds a yearly competition of athletics, martial prowess, cultural acumen, and all else expected in a hero of the Divine Principality. As such, each Stel serves as patron to an official team, though smaller organizations (Progressive Asterist churches,Stel Orion corporations, Columnar regional funds, etc.) are known to send their own teams. As Partizan is the rare place where all five Stels meet, the event is held on the moon yearly, with results shared (albeit slowly) across the whole of the Principality. Though key events change from Summer to Summer, they often include an element of hollow proficiency. In this year’s event, sponsored teams are required to compete across hollow wrestling, synchronized sharp shooting, poetry, the biathlon, and the Divine Providence, a race and obstacle course that tests each competitors endurance and agility. Though they are not official events, patrons are also encouraged to participate through a general display of style, and a non-ranked demonstration of spear technique. (27) The Knights of Order: Order towers over the world in both physicality and presence. Though it rests, without Elect, its blessed Hallows enact its will and search for one worthy to pilot it. (29) The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free--only to have the threat of war force them to rebuild themselves as soldiers first and foremost. (31) Organization for the Foundation of the Orion Republic (OFOR): A group of growing import in Orion territory, who advocate for Orion’s secession from the Divine Princiipality and re-establishment as a league of democratic, merchant republics. Both OFOR and their opposition, the yet-unnamed Principality loyalist faction, have support across class demographics. Many.corporations and independent guilds see OFOR as an opportunity for additional profit, while others believe that leaving the Principality is a risk too great to take. (33) After Law’s attack on Oxbridge, OFOR has largely relocated in “The Old Old,” a region towards the southern pole of Partizan untouched by Logos Kantel’s miracle. (39) The Party of the Wolf: One of two quickly growing parties inside of Millennium Break, named for their fallen hero, Valence. Though both parties support revolution, the Party of the Wolf advocates for radical, military action across Partizan and (eventually) the Principality in whole. Currently led by Jesset City. (33) The Party of the Masque: The other major party emerging inside of Millennium Break. Headed by Gucci Garantine, the Masques believe that a fast revolution will burn itself out (or be snuffed by the attention of the Principality writ large). They advocate for precision military action as part of a larger, ideological campaign that will bring the masses to their side of the conflict. (33)

//People\\[edit | edit source]

- bweak -


Category:Dossier]]