Divines: Difference between revisions

From fattwiki
mNo edit summary
Line 28: Line 28:
* Independence
* Independence
*Integrity
*Integrity
*Liberty & Discovery
*[[Liberty and Discovery]]
*Love
*Love
*Loyalty
*Loyalty
Line 34: Line 34:
*Peace
*Peace
*Reason
*Reason
*Righteousness
*[[Righteousness]]
*Rigour
*Rigour
*Service
*Service
Line 47: Line 47:
| [[Twilight Mirage 00: The Final Eight Divines]]
| [[Twilight Mirage 00: The Final Eight Divines]]
}}
}}
Divines are worshiped within [[the Divine Fleet]], originally forming a fleet of 300. Other Divines exist outside of the Fleet.
[[The Divine Fleet]]'s [[Resonant Orbit]] originally consists of a fleet of 300 Divines.
 
The Fleet places Divines into three generations. The first generation are those designed by humans, the second generation are those designed by humans and AIs, and the third are those designed by other divines. Each generation drifts further in naming conventions from the origin in democratic virtues, and each generation increasingly reflects the fundamental differences between divines and humanity.<ref>[[Twilight Mirage 01: The Beloved Dust]]</ref>


===Known Divines===
===Known Divines===
Line 90: Line 92:
*Privign
*Privign
*Resonance
*Resonance
*Righteousness
*[[Righteousness]]
*Shelter
*Shelter
*Spirit
*Spirit

Revision as of 01:59, 21 July 2022

Divine is typically a large synthetic being with incredible power. Their relationships with other beings range from domination to service to partnership to non-intervention. Divines are often piloted by another being (this role has been filled by humans, synthetics, Apostolosians and other beings in the past), a role which has been given multiple names: Candidate[notes 1], Excerpt[notes 2], and Elect.

Divines have been worshiped or at least highly respected and feared by many cultures. From their earliest days, they have been named after virtues (though with later era Divines this is less true); as such they may be viewed as symbols or direct embodiments of those virtues. However, throughout the Divine Cycle it is clear that a Divine's name is only a name, and does not determine its choices or values.

COUNTER/Weight

We could have made them look like anything, but we made them look like us.

The first machine that would come to be called a Divine was Rigour, created by Dr. Irene Klipsch-Dove for the Orion Conservation Conglomerate in order to optimize working efficiency in frontier worlds. It eventually caused the near-total destruction and splintering of humanity across the stars.

The Autonomous Diaspora began creating additional Divines during its second encounter with Rigour, although the terms Divine and Candidate were invented in news reports after they'd already been deployed.[1]

Known Divines

  • Ambition
  • Compassion
  • Defiance
  • Detachment
  • Empathy
  • Equality
  • Fortitude
  • Freedom
  • Grace
  • Independence
  • Integrity
  • Liberty and Discovery
  • Love
  • Loyalty
  • Order
  • Peace
  • Reason
  • Righteousness
  • Rigour
  • Service
  • Truth
  • Voice
  • Zeal

Twilight Mirage

For a long time, we thought we were building mirrors. But now we know better: we were setting fires.

The Divine Fleet's Resonant Orbit originally consists of a fleet of 300 Divines.

The Fleet places Divines into three generations. The first generation are those designed by humans, the second generation are those designed by humans and AIs, and the third are those designed by other divines. Each generation drifts further in naming conventions from the origin in democratic virtues, and each generation increasingly reflects the fundamental differences between divines and humanity.[2]

Known Divines

  • Affinity
  • Allegiance
  • Anticipation
  • Arbit
  • Arbitrage
  • Barricade
  • Belgard
  • Bounty
  • Bravery
  • Chthonic
  • Communicant
  • Composure
  • Compulsion
  • Contrition
  • Curiosity
  • Determination
  • Difference
  • Dissent
  • Emphasis
  • Empyrean
  • Eon & Naught
  • Fidelity
  • Frugality
  • Gumption
  • Harmony
  • History
  • Independence
  • Memorious
  • Mercy
  • Militarism
  • Nobility
  • Opportunity
  • Patina
  • Perfection
  • Persistence
  • Pleroma
  • Potency
  • Pragmatism
  • Privign
  • Resonance
  • Righteousness
  • Shelter
  • Spirit
  • Stewardship
  • Strength
  • Synthesis
  • Truth
  • Unity
  • Utopia
  • Valor
  • Versatility
  • Viridity
  • Volition
  • Wisdom

PARTIZAN

These things that we call Divines, whether we think of them as our weapons, or our highways, or our saints or gods or mirrors: they aren't ours at all.

– Austin Walker, PARTIZAN 33: A Single Shot

Divines are foundational to the culture of the Divine Principality. The constellations of Asterism, "organizational diagrams and schema that are meant to 'clarify' your position in society",[3] understand Divines, the Elects and the leader of each Stel in a harmonic three-way leadership held above citizens and the Adrift (non-citizens).[4] They are viewed as either true embodiments of their names (Progressive Asterism) or reflections of the traits of the Principality (Received Asterism).

Due to the internal conflict presumed by the Principality's structure, there are treaties in place which allow the wreckage of Divines or their Elects to be reclaimed.[5] The Principality has the ability to revive destroyed Divines indefinitely, giving them power over their lives and deaths.[6] It is also able to assert control over their behavior to some degree.[7][8] Some Divines still rebel: the Divine Providence struck back at the Principality the moment it was turned on, but as punishment it was deactivated. Providence was labeled a "heretic Divine", as are any Divines that exist outside the Principality.[9]

Known Divines

Associated with Divine Principality

Other Divines

Notes

  1. Used in COUNTER/Weight, and to refer to people from that culture.
  2. Used in Twilight Mirage; being an Excerpt was a largely positive role, unlike in other cases.
  3. Named after, but distinct from the Divine called Privign during Twilight Mirage.

References