Divines

From fattwiki
Revision as of 03:03, 5 October 2022 by 1smalldragon (talk | contribs)
Warning.png Spoiler warning!
This article contains major spoilers for the Divine Cycle. Tread carefully!

See also: List of Divines.

Divine is typically a large synthetic being with incredible power. Their relationships with other beings range from domination to service to partnership to non-intervention. Divines are often piloted by another being (this role has been filled by humans, synthetics, Apostolosians and other beings in the past), a role which has been given multiple names: Candidate[note 1], Excerpt[note 2], and Elect[note 3].

Divines have been worshiped, or at least highly respected and feared, by many cultures. From their earliest days, they have been named after virtues (though with later era Divines this is less true); as such they may be viewed as symbols or direct embodiments of those virtues. However, throughout the Divine Cycle this symbolism has been repeatedly complicated and challenged.

COUNTER/Weight

We could have made them look like anything, but we made them look like us.

The first machine that would come to be called a Divine was Rigour, created by Dr. Irene Klipsch-Dove for the Orion Conservation Conglomerate in order to optimize working efficiency in frontier worlds. Relatively soon after, built as weapons against it, came Liberty and Discovery and Righteousness. Rigour eventually caused the near-total destruction and splintering of humanity across the stars.

The Autonomous Diaspora began creating additional Divines during its second encounter with Rigour. These Divines (including Truth, Equality and Independence) were made by integrating the AIs used to manage the Diasporan democracy into machines of war. The terms Divine and Candidate were invented in news reports after they'd already been deployed, and applied retroactively to the intelligences created by Klipsch-Dove and their pilots.[1]

Divines are primarily part of the Diaspora, serving as arms of the state militarily, politically and economically. They are understood to embody the aspirations of Diasporan democracy, but also the virtues of humanity writ large. Despite these grand ideals, Divine pilots -- Candidates -- are primarily children, exploited by their Divines as well as the state, and die young.

Divines occasionally take pilots from other cultures, distancing themselves from the Autonomous Diaspora entirely. A few Divines, such as Voice and Zeal (aka Ambition), were even made outside the Diaspora. What defines a Divine is somewhat culturally-bound: Voice is called an "artificial" Divine because it was created to interface with other Divines, and the mech Apokine is not considered a Divine at all (though it shares similar traits).

All Divines from this period have the ability to create portals to travel instantly to the location of another willing Divine.

Twilight Mirage

For a long time, we thought we were building mirrors. But now we know better: we were setting fires.

The Divine Fleet's Resonant Orbit originally consists of a fleet of 300 Divines. These Divines exist in mutual collaboration with other members of the Fleet, serving as benign gods and city-ships. Their pilots are Excerpts, who take their names from the Resonant Orbit's holy texts. The Fleet places Divines into three generations. The first generation are those designed by humans, the second generation are those designed by humans and AIs, and the third are those designed by other divines. Each generation drifts further in naming conventions from an origin in democratic virtues, and each generation increasingly reflects the fundamental differences between divines and humanity.[2]

These differences are emphasized by Independence, Volition, and the post-Divines known as Axioms that begin proliferating after the Miracle of the Mirage. Divines are often thought of as embodying ideals, but they are material, volitional and linked to other beings. The Axioms are attempts to break beyond the material world and create true representations of ideal concepts.

The intersection between Divine death and Divine autonomy is an important concern for the Fleet. The problem of Divines' right to death is what caused Independence to reject Kamala and the Divine Fleet, as well as many of its subsequent actions (moving Earth, interfering with the history of Quire, and enabling the creation of Volition and the Axioms). The Pleroma Hypothesis, which suggested that Divines would inevitably become subservient to humans and reduced to tools, led to many Divines of the Fleet exercising their autonomy by choosing, in various ways, to allow themselves and the Fleet to decline.

PARTIZAN and PALISADE

These things that we call Divines, whether we think of them as our weapons, or our highways, or our saints or gods or mirrors: they aren't ours at all.

– Austin Walker, PARTIZAN 33: A Single Shot

Divines serve many functions for the Principality, whether military, political and propagandistic, or infrastructural. The constellations of Asterism, "organizational diagrams and schema that are meant to 'clarify' your position in society",[3] understand Divines, the Elects and the leader of each Stel in a harmonic three-way leadership held above citizens and the Adrift (non-citizens).[4] They are viewed as either true embodiments of their names (Progressive Asterism) or reflections of the traits of the Principality (Received Asterism). Thus, under Received Asterism, the empire is itself a Divine entity.

Due to the internal conflict presumed by the Principality's structure, there are treaties in place which allow the wreckage of Divines or their Elects to be reclaimed.[5] The Principality has the ability to revive destroyed Divines indefinitely, giving them power over their lives and deaths.[6] It is also able to assert control over their behavior to some degree.[7][8] Some Divines still rebel: the Divine Providence struck back at the Principality the moment it was turned on, but as punishment it was deactivated. Providence was labeled a "heretic Divine", as are any Divines that exist outside the Principality.[9]

Notes

  1. Used in COUNTER/Weight and occasionally in later seasons; associated with the Autonomous Diaspora and contemporaneous cultures.
  2. Used in both Twilight Mirage itself and later seasons for pilots from the Divine Fleet or Twilight Mirage. Being an Excerpt is a largely positive role, unlike in other cases.
  3. Used in PARTIZAN and PALISADE for pilots from the Divine Principality.

References