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==Combat== | ==Combat== | ||
In combat, when the Devil's Two Front Teeth is activated, raw energy seeps from its frame through the holes in its body, making a "haunting, terrible, like wailing noise". It also has explosive chains that emerge from its shoulders and snake down its arms that can be used to grab enemy combatants in melee combat, at which point the chains are detonated to cause explosive damage.<ref>[[Dre]], [[PALISADE 07: The Canvas of Dreams Pt. 2]]</ref> | In combat, when the Devil's Two Front Teeth is activated, raw energy seeps from its frame through the holes in its body, making a "haunting, terrible, like wailing noise". It also has explosive chains that emerge from its shoulders and snake down its arms that can be used to grab enemy combatants in melee combat, at which point the chains are detonated to cause explosive damage.<ref>[[Dre]], [[PALISADE 07: The Canvas of Dreams Pt. 2]]</ref> | ||
==References== | |||
<references /> | <references /> | ||
[[Category:PALISADE mechs]] |
Revision as of 14:07, 29 April 2023
The Devil's Two Front Teeth is The Figure in Bismuth's Altar. It was introduced in PALISADE and its approach is Profane.
Appearance
The Devil's Two Front Teeth is a tall, angular, "feral zombie-looking humanoid mech"[1] that has jagged chunks missing from various parts of its body, the result of heat and energy exploding from its frame the first time the Figure tried to pilot it. What appear to be two sharp, crooked fangs hang from one such hole in its chin area. Its posture is hunched as if ready to pounce.[2]
Combat
In combat, when the Devil's Two Front Teeth is activated, raw energy seeps from its frame through the holes in its body, making a "haunting, terrible, like wailing noise". It also has explosive chains that emerge from its shoulders and snake down its arms that can be used to grab enemy combatants in melee combat, at which point the chains are detonated to cause explosive damage.[3]