1smalldragon (talk | contribs) (Created page with "'''''Thousand Year Old Vampire''''' is a journaling game by [https://thousandyearoldvampire.com/ Tim Hutchings]. It was played during Live at the Table: Thousand Year Old Vampire. {{Quote|In ''Thousand Year Old Vampire'' you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human faili...") |
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{{Quote|In ''Thousand Year Old Vampire'' you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories. Expect gut-churning decisions and irreconcilable acts.|[https://thousandyearoldvampire.com/collections/basic-book-selection/products/thousand-year-old-vampire Official store page]}} | {{Quote|In ''Thousand Year Old Vampire'' you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories. Expect gut-churning decisions and irreconcilable acts.|[https://thousandyearoldvampire.com/collections/basic-book-selection/products/thousand-year-old-vampire Official store page]}} | ||
{{Patreon Games}} | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Live at the Table]] | [[Category:Live at the Table]] |
Revision as of 22:14, 3 September 2022
Thousand Year Old Vampire is a journaling game by Tim Hutchings. It was played during Live at the Table: Thousand Year Old Vampire.
“
In Thousand Year Old Vampire you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories. Expect gut-churning decisions and irreconcilable acts.”