The Road to PARTIZAN 07: Beam Saber Pt. 2

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Episode description[edit | edit source]

Grona is said to hold the key to ending the war between the ever-expanding Divine Principality and its rivals, the recently allied Orion Combine and the Divine Collaborate. But whatever secrets are held on its surface are locked behind a gate, a gate patrolled by the Divine Courage, defended by orbital cannons, and barricaded behind the constant gunfire and flame of a raging battle.

Somehow, a squad comprised of superstar mechathlete Memphis Longhand, the brothers David and Smack Talk, and the Candidate Pigeon must breach this perimeter. And they have to do it while carrying a very big box.

This week on the Road to PARTIZAN: Beam Saber Pt. 2

////ASSET: FORMERLY HABITABLE WORLD, ‘GRONA’

////LOCATION: Lagoon-N 1232

///STATUS: ABANDONED | EXPENDED

///DESCRIPTION: From its initial colonization in the Miraculous Millennium, through its time as battlefield in the Victorious Millennium, and until the final days of the Perfect Millennium's first century, Grona was Class IV planet under the Lammer classification system. However, once hostilities settled after ██████████████████████████████████, Yes! Power, Better! Brighter!, and other firms were able to more fully utilize the planet’s resource basin. With Orion’s extractive mechanisms working at full capacity, Grona was elevated for two centuries from habitable world into a more a more comprehensive portfolio of bundled resources. No attempt should be made to recover.

Contents[edit | edit source]

Opening[edit | edit source]

The Divine Space. Look at you. I mean, Is there even a you in there? You’re so quiet. So spread out. It must be… strange to see so much, and to be seen so rarely? And it is that particular feature that makes you unique. Of all the things like you, you’re the one most like us.

And by us, I do mean real people, but I also mean—I especially mean—Orion. We’re a good fit, don’t you think? Committed. Hard workin’. We don’t ask for much, and when we need something, you know we take it.

But most of all, we bring people together and we get the hell out the way. We don’t need to be the painting on the wall. We can be the canvas. We can be the little plaque that explains the painting. Hell, we can be the gallery.

And all of this is why I hate that old debate: Did the Divine Principality conquer us? Did we conquer us? Who cares. Backstory don’t matter. The only thing that does is ensuring that Stel Orion is so ubiquitous that it’s like we’re not there at all.

Rye

Plot[edit | edit source]

After landing in the river that bisects Zibeline City, the crew meet in their ship's war room to discuss their next steps. They decide to split up, having Pigeon and Memphis take out the Principality's orbital cannons, while Smack and David deliver Bittenbach's box to Better Brighter HQ to defend it.

Everyone launches their mechs, and David escorts the box forward through a small alleyway in the city. Using a scan, he spots a small group of Hallow mercenaries drilling through the front gate of the headquarters. Both of the Talk brothers rush in, attacking the mechs head-on. Meanwhile, Pigeon works to deactivate the power station connected to the orbital cannons. Memphis helps by creating a flashy distraction so she can sneak in. However, this garners the attention of the Divine Courage who is revealed to be piloted by their previous teammate, Lunar Leson.

Once Pigeon forces the power station workers to switch off the supply, the Divine Persevering is able to fly down to Better Brighter HQ. By this point the Talk brothers have secured the gate, and the OriCom and Divine Collaborate forces rally together to greet it. Courage leads the charge for the Principality forces in response. Memphis relays to the Talks that Lunar Leson is the new Candidate of Courage, and the team works together to take it down. In a brief moment, Lunar takes the time to warn Smack that he "hasn't seen what she's seen" and that he needs to leave. He refuses, and David is able to damage Courage enough to force Lunar to flee.

Once the power is turned back on in the substation, Bittenbach activates the box, revealing it to be the EDICT System. It deactivates all the Divines in the area, taking out Persevering, Courage, and Rogalian, still in the city center. The results of the battle are covered in the paper the next day. OriCom betrayed the Divine Collaborate to join with the Divine Principality. With technology to negate any Divine, the Principality with be able to easily capture the rest of Divine Collaborate held space. Lunar Leson escaped the battle, along with other Divines who flee independently to an unknown location. This marks the turning point where the Orion Conglomerate becomes Stel Orion.

Cast[edit | edit source]

Other Characters[edit | edit source]