User:UnabashedlyRose/drafts

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The Formation of the Divine Fleet

See Divine Fleet for more details.

In the millennia that followed the defeat of Rigour, there was much debate about the places of Divines in society and the relationship between Divines and humans. It's during this time that the artist Kamala Cadence comes to the conclusion that if there was a war between humans and Divines, the Divines would in time be wiped out, a conclusion she found horrific due to the uniqueness of Divines. Kamala synthesizes a number of philosophical positions in the Resonant Orbit in the hopes of creating a society which would affirm all types of life. She partners with the ancient Divine Independence, becoming the first Excerpt of the new Divine Fleet.

However, there is eventually a schism between Kamala and Independence, as Kamala refuses to include a Divine's right to die in the core tenets, believing they are too special to be lost. Independence leaves, and as Kamala's stance on Divines hardens, she eventually leaves the Divine Fleet as well.

Earth

See New Earth Hegemony for more details.

While the Divine Fleet flourished, back on Earth it was a time of strife and civil conflict due to the arrival of Independence. At some point during its reign on earth Independence was instrumental in moving earth to the galactic core.[1] An uprising against Independence led to him being sent out of the core and on a trajectory to be destroyed in the star of the Benthos system.[2]

The Rapid Evening

Independence's trajectory as it exited Earth was tracked by another organization, the Rapid Evening, who had grown significantly since their days in the Golden Branch. Their primary advancement was the creation of Crystal Palace, a surveillance machine so advanced it gained the ability to tell the future.[3] In Kesh, the centre of the Rapid Evening's power, people begin to live in predetermined cycles, with those seeking a way out joining the Rapid Evening's ranks.[4]

Quire

See Quire for more details.

Thousands of years before Independence was ousted, the sentient planet of Quire was host to the Qui Err, who struggled against the "the Soil without Memory", which was just as likely to save them as to kill them. However, an Apostolosian smuggling vessel crash landed on the planet, carrying a sample of the Gnosis Virus. This infected the planet of Quire, gave it the ability to understand its people in a way it could not previously, and allowed them all to enter a golden age.

This comes to an end when, due to an unexpected solar flare, the Divine Independence's course is altered, and he crash lands on Quire. This led directly to mass conflict, and the annihilation of most of the Qui Err people in battles for and against Independence. They did manage to defeat the Divine, however, and scattered its pieces across the planet. Most of the survivors fled to the Sky Reflected in Mirrors in hopes of preserving their people; a few were brought into the Divine Fleet by Curiosity, becoming the Independents. In its last moments, Independence built the Iconoclasts from the living material of Quire and sent them after the Divine Fleet, where they began to plan the creation of Volition.

The End of the Divine Fleet

See Twilight Mirage for more details.

The Divine Fleet is a utopia in decline, facing possible extinction. At its peak, it contained three hundred Divines, but that number started to decline as Divines fell under attack from the New Earth Hegemony as well as the followers of the lost Divine Independence, the Iconoclasts. Also contributing to that decline is the Pleroma Hypothesis, which plagues the minds of Divines until they simply leave the fleet, or choose to stop existing altogether.

The original creator of the Twilight Mirage, the Divine Empyrean, is the last remaining Divine of the Fleet.

The people of the Divine Fleet send a scouting party to the nearby planet of Quire to ascertain if it is suitable for refugees and to spread the Mirage across the planet. They encounter its existing residents, many of whom are former members of the Divine Fleet who departed generations ago. A dominant city on the planet commissions a new body for the fabled Divine Independence from a member of the scouting party, though shortly after, the planet of Quire sends out a warning recounting how Independence devastated its original inhabitants, the Qui Err. However, with plans already decades in motion, Independence is revived.

The Miracle of the Mirage

See the Miracle of the Mirage for details.

The Divine Fleet is brought to a breaking point by combined attacks from the Divine Independence, the Iconoclasts, and a New Earth Hegemony-funded coup attempt. While the fleet is able to thwart the coup and bring down Independence, in the aftermath the Divine Fleet is forced to break apart and make emergency landings to the planet of Quire below, calling into question the leadership of the current Cadent and the future of the Divine Fleet as a society. These events trigger the Miracle of the Mirage, where in an attempt to avoid further conflict, the living planet Quire splits itself into eight separate planets, where the last remaining of the Divine Fleet are able to crash-land. In its final act, the planet of Quire revives its lost people, the Qui Err, based on its memories from before their encounter with Independence.

In the aftermath of the Miracle, the people of the Twilight Mirage are increasingly split into factions with competing ideologies and goals for Quire. These include the remains of the Divine Fleet; a coalition of the Qui Err in opposition to their increasing conservatism; the upstart “Waking Cadent”, who seeks to create a new Divine Fleet with Divines under her control, and waves of arriving colonists from Earth. Some are even being swept into fascism by the Advent Group.

The Argosy, Spliced, a fleet from Earth, eventually arrives, blocking the system from the view of the Rapid Evening's Crystal Palace with the Profit's Star. The Rapid Evening responds to increasing disruption of their control by sending Crystal Palace to Quire.

Threatening them all is Volition, a factory created by the followers of independence which produces Axioms, post-Divines that do not require a pilot and embody a single idea rather than an ideal.

Futura Free

As the factional conflict comes to a head, Volition is calmed by taking one of its own former Axioms as an Excerpt and the Rapid Evening is pushed into retreat after Crystal Palace is effectively nullified by the creation of the Divine Arbit. Meanwhile the splintered Divine Free States, led by Aram Nideo, choose to leave the system, the consequences of which weigh heavily on later generations of the Mirage.

Inside the Mirage, the Waking Cadent’s fleet remains intact; at the same time, the former New Earth Hegemony fleet the Argosy, Spliced offers access to the utopic digital network of the Splice, overseen by the Divine Anticipation and their Excerpt. The Qui Err Assembly retain their home system and right to self-govern and rebuild their society, with many former members of both the Divine Fleet and former Earth colonists choosing to stay within the Qui Err System under their leadership.

The Formation of the Divine Principality

See the Divine Principality for more details.

Dawn and Ascended Millenniums

Divine Principality and Nideo form the

Miraculous and Victorious Millenniums

Perenial happens, Orion and the Edict system happen

The Perfect Millennium

Colomnar and Apostalos join

The Fracture of the Divine Principality

See Partizan for more details.

The Perfect Millennium

Partizan up to the Kingdom Game

Millennium Break

Kingdom game - Finale

Operation Shackled Sun

Finale game